SkeletonNode Member List
This is the complete list of members for SkeletonNode, including all inherited members.
AddChild(SkeletonNode *_child) | SkeletonNode | |
AddRawTransform(const NodeTransform &_t) | SkeletonNode | |
Child(const unsigned int _index) const | SkeletonNode | |
ChildById(const std::string &_id) const | SkeletonNode | |
ChildByName(const std::string &_name) const | SkeletonNode | |
ChildCount() const | SkeletonNode | |
Handle(const unsigned int _h) | SkeletonNode | |
Handle() const | SkeletonNode | |
HasInvBindTransform() const | SkeletonNode | |
Id(const std::string &_id) | SkeletonNode | |
Id() const | SkeletonNode | |
InverseBindTransform() const | SkeletonNode | |
IsJoint() const | SkeletonNode | |
IsRootNode() const | SkeletonNode | |
JOINT enum value | SkeletonNode | |
ModelTransform() const | SkeletonNode | |
Name(const std::string &_name) | SkeletonNode | |
Name() const | SkeletonNode | |
NODE enum value | SkeletonNode | |
Parent() const | SkeletonNode | |
RawTransform(const unsigned int _i) const | SkeletonNode | |
RawTransformCount() const | SkeletonNode | |
RawTransforms() const | SkeletonNode | |
Reset(const bool _resetChildren) | SkeletonNode | |
SetInitialTransform(const math::Matrix4d &_trans) | SkeletonNode | |
SetInverseBindTransform(const math::Matrix4d &_invBM) | SkeletonNode | |
SetModelTransform(const math::Matrix4d &_trans, const bool _updateChildren=true) | SkeletonNode | |
SetParent(SkeletonNode *_parent) | SkeletonNode | |
SetTransform(const math::Matrix4d &_trans, const bool _updateChildren=true) | SkeletonNode | |
SetType(const SkeletonNodeType _type) | SkeletonNode | |
SkeletonNode(SkeletonNode *_parent) | SkeletonNode | explicit |
SkeletonNode(SkeletonNode *_parent, const std::string &_name, const std::string &_id, const SkeletonNodeType _type=JOINT) | SkeletonNode | |
SkeletonNodeType enum name | SkeletonNode | |
Transform() const | SkeletonNode | |
Transforms() const | SkeletonNode | |
UpdateChildrenTransforms() | SkeletonNode | |
~SkeletonNode() | SkeletonNode | virtual |