Gazebo Common

API Reference

3.17.0
SubMesh Member List

This is the complete list of members for SubMesh, including all inherited members.

AddIndex(const unsigned int _index)SubMesh
AddNodeAssignment(const unsigned int _vertex, const unsigned int _node, const float _weight)SubMesh
AddNormal(const gz::math::Vector3d &_n)SubMesh
AddNormal(const double _x, const double _y, const double _z)SubMesh
AddTexCoord(const double _u, const double _v)SubMesh
AddTexCoord(const gz::math::Vector2d &_uv)SubMesh
AddTexCoordBySet(double _u, double _v, unsigned int _setIndex)SubMesh
AddTexCoordBySet(const gz::math::Vector2d &_uv, unsigned int _setIndex)SubMesh
AddVertex(const gz::math::Vector3d &_v)SubMesh
AddVertex(const double _x, const double _y, const double _z)SubMesh
Center(const gz::math::Vector3d &_center=gz::math::Vector3d::Zero)SubMesh
FillArrays(double **_vertArr, int **_indexndArr) constSubMesh
GenSphericalTexCoord(const gz::math::Vector3d &_center)SubMesh
GenSphericalTexCoordBySet(const gz::math::Vector3d &_center, unsigned int _setIndex)SubMesh
HasNodeAssignment(const unsigned int _index) constSubMesh
HasNormal(const unsigned int _index) constSubMesh
HasTexCoord(const unsigned int _index) constSubMesh
HasTexCoordBySet(unsigned int _index, unsigned int _setIndex) constSubMesh
HasVertex(const gz::math::Vector3d &_v) constSubMesh
HasVertex(const unsigned int _index) constSubMesh
Index(const unsigned int _index) constSubMesh
IndexCount() constSubMesh
IndexOfVertex(const gz::math::Vector3d &_v) constSubMesh
LINES enum valueSubMesh
LINESTRIPS enum valueSubMesh
MaterialIndex() constSubMesh
Max() constSubMesh
MaxIndex() constSubMesh
Min() constSubMesh
Name() constSubMesh
NodeAssignmentByIndex(const unsigned int _index) constSubMesh
NodeAssignmentsCount() constSubMesh
Normal(const unsigned int _index) constSubMesh
NormalCount() constSubMesh
POINTS enum valueSubMesh
PrimitiveType enum nameSubMesh
RecalculateNormals()SubMesh
Scale(const gz::math::Vector3d &_factor)SubMesh
Scale(const double &_factor)SubMesh
SetIndex(const unsigned int _index, const unsigned int _i)SubMesh
SetMaterialIndex(const unsigned int _index)SubMesh
SetName(const std::string &_name)SubMesh
SetNormal(const unsigned int _index, const gz::math::Vector3d &_n)SubMesh
SetPrimitiveType(PrimitiveType _type)SubMesh
SetTexCoord(const unsigned int _index, const gz::math::Vector2d &_uv)SubMesh
SetTexCoordBySet(unsigned int _index, const gz::math::Vector2d &_uv, unsigned int _setIdex)SubMesh
SetVertex(const unsigned int _index, const gz::math::Vector3d &_v)SubMesh
SubMesh()SubMesh
SubMesh(const std::string &_name)SubMeshexplicit
SubMesh(const SubMesh &_other)SubMesh
SubMeshPrimitiveType() constSubMesh
TexCoord(const unsigned int _index) constSubMesh
TexCoordBySet(unsigned int _index, unsigned int _setIndex) constSubMesh
TexCoordCount() constSubMesh
TexCoordCountBySet(unsigned int _setIndex) constSubMesh
TexCoordSetCount() constSubMesh
Translate(const gz::math::Vector3d &_vec)SubMesh
TRIANGLES enum valueSubMesh
TRIFANS enum valueSubMesh
TRISTRIPS enum valueSubMesh
Vertex(const unsigned int _index) constSubMesh
VertexCount() constSubMesh
Volume() constSubMesh
~SubMesh()SubMeshvirtual