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src
gz-common
graphics
include
gz
common
DelaunayTriangulation.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2024 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_COMMON_DELAUNAYTRIANGULATION_HH_
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#define GZ_COMMON_DELAUNAYTRIANGULATION_HH_
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#include <vector>
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#include <
gz/math/Vector2.hh
>
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#include <gz/common/graphics/Export.hh>
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namespace
gz::common
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{
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class
SubMesh;
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bool
GZ_COMMON_GRAPHICS_VISIBLE
DelaunayTriangulation
(
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const
std::vector<gz::math::Vector2d>
&_vertices,
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const
std::vector<gz::math::Vector2i>
&_edges,
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gz::common::SubMesh
*_submesh);
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}
// namespace gz::common
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#endif
// GZ_COMMON_DELAUNAYTRIANGULATION_HH_