Gazebo Gazebo

API Reference

3.15.2
ElevatorStateMachine.hh File Reference
#include <memory>
#include <gz/sim/Entity.hh>
#include <gz/transport/Node.hh>
#include "afsm/fsm.hpp"
#include "state_machine/ElevatorStateMachineImpl.hh"

Go to the source code of this file.

Classes

class  ElevatorStateMachineDef
 Elevator state machine frontend. Defines the transition table and initial state of the state machine. More...
 
struct  EnqueueNewTarget< trigger >
 Action that enqueues a new target in the target queue. More...
 
struct  IsInState< TargetState >
 Guard that checks whether the state machine is in a given state. More...
 

Namespaces

 ignition
 This library is part of the Ignition Robotics project.
 
 ignition::gazebo
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
 ignition::gazebo::IGNITION_GAZEBO_VERSION_NAMESPACE
 
 ignition::gazebo::IGNITION_GAZEBO_VERSION_NAMESPACE::systems
 
 ignition::gazebo::IGNITION_GAZEBO_VERSION_NAMESPACE::systems::actions
 
 ignition::gazebo::IGNITION_GAZEBO_VERSION_NAMESPACE::systems::events
 
 ignition::gazebo::IGNITION_GAZEBO_VERSION_NAMESPACE::systems::guards
 

Typedefs

using ElevatorStateMachine = ::afsm::state_machine< ElevatorStateMachineDef >
 Elevator state machine backend. More...