ElevatorStateMachine.hh File Reference
#include <memory>#include <gz/sim/Entity.hh>#include <gz/transport/Node.hh>#include "afsm/fsm.hpp"#include "state_machine/ElevatorStateMachineImpl.hh"Go to the source code of this file.
Classes | |
| class | ElevatorStateMachineDef |
| Elevator state machine frontend. Defines the transition table and initial state of the state machine. More... | |
| struct | EnqueueNewTarget< trigger > |
| Action that enqueues a new target in the target queue. More... | |
| struct | IsInState< TargetState > |
| Guard that checks whether the state machine is in a given state. More... | |
Namespaces | |
| ignition | |
| This library is part of the Ignition Robotics project. | |
| ignition::gazebo | |
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
| ignition::gazebo::IGNITION_GAZEBO_VERSION_NAMESPACE | |
| ignition::gazebo::IGNITION_GAZEBO_VERSION_NAMESPACE::systems | |
| ignition::gazebo::IGNITION_GAZEBO_VERSION_NAMESPACE::systems::actions | |
| ignition::gazebo::IGNITION_GAZEBO_VERSION_NAMESPACE::systems::events | |
| ignition::gazebo::IGNITION_GAZEBO_VERSION_NAMESPACE::systems::guards | |
Typedefs | |
| using | ElevatorStateMachine = ::afsm::state_machine< ElevatorStateMachineDef > |
| Elevator state machine backend. More... | |