component_inspector_editor/Pose3d.hh
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A class that handles Pose3d changes.
Definition: component_inspector_editor/Pose3d.hh:31
void poseChanged()
Notify that simulation paused state has changed.
Q_INVOKABLE void PoseUpdate(double _x, double _y, double _z, double _roll, double _pitch, double _yaw)
Handle pose updates from the GUI.