Pose3d Class Reference
A class that handles Pose3d changes. More...
#include <Pose3d.hh>
Signals | |
void | poseChanged () |
Notify that simulation paused state has changed. More... | |
Public Member Functions | |
Pose3d (ComponentInspectorEditor *_inspector) | |
Constructor. More... | |
Q_INVOKABLE void | PoseUpdate (double _x, double _y, double _z, double _roll, double _pitch, double _yaw) |
Handle pose updates from the GUI. More... | |
Detailed Description
A class that handles Pose3d changes.
Constructor & Destructor Documentation
◆ Pose3d()
|
explicit |
Constructor.
- Parameters
-
[in] _inspector The component inspector.
Member Function Documentation
◆ poseChanged
|
signal |
Notify that simulation paused state has changed.
◆ PoseUpdate()
Q_INVOKABLE void PoseUpdate | ( | double | _x, |
double | _y, | ||
double | _z, | ||
double | _roll, | ||
double | _pitch, | ||
double | _yaw | ||
) |
Handle pose updates from the GUI.
- Parameters
-
[in] _x New x value. [in] _y New y value. [in] _z New z value. [in] _roll New roll value. [in] _pitch New pitch value. [in] _yaw New yaw value.
The documentation for this class was generated from the following file: