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17 #ifndef IGNITION_GAZEBO_GUI_COMPONENTINSPECTOR_POSE3D_HH_
18 #define IGNITION_GAZEBO_GUI_COMPONENTINSPECTOR_POSE3D_HH_
21 #include <gz/math/Pose3.hh>
27 class ComponentInspectorEditor;
36 public:
explicit Pose3d(ComponentInspectorEditor *_inspector);
46 double _x,
double _y,
double _z,
double _roll,
47 double _pitch,
double _yaw);
54 private: ComponentInspectorEditor *inspector{
nullptr};
This library is part of the Gazebo project.
Pose3d(ComponentInspectorEditor *_inspector)
Constructor.
void poseChanged()
Notify that simulation paused state has changed.
A class that handles Pose3d changes.
Definition: editor/Pose3d.hh:30
Q_INVOKABLE void PoseUpdate(double _x, double _y, double _z, double _roll, double _pitch, double _yaw)
Handle pose updates from the GUI.