gz/sim/components/Inertial.hh
This library is part of the Gazebo project.
#define IGN_GAZEBO_REGISTER_COMPONENT(_compType, _classname)
Static component registration macro.
Definition: gz/sim/components/Factory.hh:509
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.Actor", Actor) using AnimationTime
Time in seconds within animation being currently played.
Inertial< double > Inertiald
Serialization for that converts components data types to gz::msgs. This assumes that gz::sim::convert...
Definition: gz/sim/components/Serialization.hh:108
Component< math::Inertiald, class InertialTag, serializers::InertialSerializer > Inertial
This component holds an entity's inertial.
Definition: gz/sim/components/Inertial.hh:44
serializers::ComponentToMsgSerializer< math::Inertiald, msgs::Inertial > InertialSerializer
Definition: gz/sim/components/Inertial.hh:37