gz/sim/components/LightType.hh File Reference
#include <string>
#include <memory>
#include <sdf/Light.hh>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/components/Serialization.hh>
#include <gz/sim/config.hh>
Go to the source code of this file.
Namespaces | |
ignition | |
This library is part of the Gazebo project. | |
ignition::gazebo | |
Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
ignition::gazebo::components | |
Components represent data, such as position information. An Entity usually has one or more associated components. | |
Typedefs | |
using | LightType = Component< std::string, class LightTypeTag, serializers::StringSerializer > |
A component that contains the light type. This is a simple wrapper around std::string. More... | |