#include <string>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/config.hh>
Go to the source code of this file.
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| ignition |
| This library is part of the Gazebo project.
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| ignition::gazebo |
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
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| ignition::gazebo::components |
| Components represent data, such as position information. An Entity usually has one or more associated components.
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using | VisibilityFlags = Component< uint32_t, class VisibilityFlagsTag > |
| This component holds an entity's visibility flags (visual entities) More...
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| IGN_GAZEBO_REGISTER_COMPONENT ("ign_gazebo_components.VisibilityFlags", VisibilityFlags) using VisibilityMask |
| This component holds an entity's visibility mask (camera sensor entities) More...
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