Gazebo Gazebo

API Reference

6.17.0
gz/sim/components/World.hh File Reference
#include <sdf/World.hh>
#include <istream>
#include <ostream>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/config.hh>

Go to the source code of this file.

Classes

class  DefaultSerializer< sdf::World >
 Specialize the DefaultSerializer on sdf::World so we can skip serialization TODO(azeey) Do we ever want to serialize this component? More...
 
class  IsInStreamable< std::istream, sdf::World >
 
class  IsOutStreamable< std::ostream, sdf::World >
 

Namespaces

 ignition
 This library is part of the Gazebo project.
 
 ignition::gazebo
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
 ignition::gazebo::components
 Components represent data, such as position information. An Entity usually has one or more associated components.
 
 ignition::gazebo::serializers
 A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg.
 
 ignition::gazebo::traits
 

Typedefs

using World = Component< NoData, class WorldTag >
 A component that identifies an entity as being a world. More...
 

Functions

 IGN_GAZEBO_REGISTER_COMPONENT ("ign_gazebo_components.World", World) using WorldSdf
 A component that holds the world's SDF DOM. More...