Grid3D.hh
void NameListChanged()
Notify that name list has changed.
void newParams(int _hCellCount, int _vCellCount, double _cellLength, QVector3D _pos, QVector3D _rot, QColor _color)
Notify QML that grid values have changed.
void UpdateVCellCount(int _cellCount)
Callback to update vertical cell count.
void RefreshList()
Refresh list of grids. This is called in the rendering thread.
virtual void LoadConfig(const tinyxml2::XMLElement *_pluginElem) override
Load the plugin with a configuration file. Override this on custom plugins to handle custom configura...
void SetNameList(const QStringList &_nameList)
Set the list of names.
void SetColor(double _r, double _g, double _b, double _a)
Callback to update grid color.
Manages grids in an Gazebo Rendering scene. This plugin can be used for:
Definition: Grid3D.hh:52
void SetPose(double _x, double _y, double _z, double _roll, double _pitch, double _yaw)
Callback to update grid pose.
void ConnectToGrid()
Callback to retrieve existing grid.
void UpdateHCellCount(int _cellCount)
Callback to update horizontal cell count.
STL namespace.
Definition: gz/gui/Application.hh:35
bool eventFilter(QObject *_obj, QEvent *_event) override
void OnName(const QString &_name)
Callback when a new name is chosen on the combo box.
void UpdateCellLength(double _length)
Callback to update cell length.