Gazebo Gui

API Reference

7.2.2
GzCameraTextureRhiOpenGL Class Reference

Implementation of GzCameraTextureRhi for the OpenGL graphics API. More...

#include <MinimalSceneRhiOpenGL.hh>

Public Member Functions

 GzCameraTextureRhiOpenGL ()
 Constructor. More...
 
virtual ~GzCameraTextureRhiOpenGL () override
 
virtual void TextureId (void *_texturePtr) override
 Get the graphics API texture Id. More...
 
virtual void Update (rendering::CameraPtr _camera) override
 Update the texture for a camera. More...
 
- Public Member Functions inherited from GzCameraTextureRhi
virtual ~GzCameraTextureRhi ()
 Destructor. More...
 

Detailed Description

Implementation of GzCameraTextureRhi for the OpenGL graphics API.

Constructor & Destructor Documentation

◆ ~GzCameraTextureRhiOpenGL()

virtual ~GzCameraTextureRhiOpenGL ( )
overridevirtual

◆ GzCameraTextureRhiOpenGL()

Constructor.

Member Function Documentation

◆ TextureId()

virtual void TextureId ( void *  _texturePtr)
overridevirtual

Get the graphics API texture Id.

Parameters
[out]_texturePtrPointer to a texture Id

Implements GzCameraTextureRhi.

◆ Update()

virtual void Update ( rendering::CameraPtr  _camera)
overridevirtual

Update the texture for a camera.

Parameters
[in]_cameraPointer to the camera providing the texture

Implements GzCameraTextureRhi.


The documentation for this class was generated from the following file: