RenderThread Class Reference
Rendering thread. More...
#include <MinimalScene.hh>
Public Slots | |
void | RenderNext (plugins::RenderSync *_renderSync) |
Render when safe. | |
void | ShutDown () |
Shutdown the thread and the render engine. | |
void | SizeChanged () |
Slot called to update render texture size. | |
Signals | |
void | TextureReady (void *_texturePtr, const QSize &_size) |
Signal to indicate that a frame has been rendered and ready to be displayed. | |
Public Member Functions | |
RenderThread () | |
Constructor. | |
QOpenGLContext * | Context () const |
OpenGL context to be passed to the render engine. | |
std::string | Initialize () |
Carry out initialisation. On macOS this must be run on the main thread. | |
void | SetContext (QOpenGLContext *_context) |
Set the OpenGL context to be passed to the render engine. | |
void | SetErrorCb (std::function< void(const QString &)> _cb) |
Set a callback to be called in case there are errors. | |
void | SetGraphicsAPI (const rendering::GraphicsAPI &_graphicsAPI) |
Set the graphics API. | |
void | SetSurface (QOffscreenSurface *_surface) |
Set the offscreen surface to render to. | |
QOffscreenSurface * | Surface () const |
Offscreen surface to render to. | |
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QThread (QObject *parent) | |
~QThread () | |
void | exit (int returnCode) |
void | finished () |
bool | finished () const |
bool | isFinished () const |
bool | isRunning () const |
Priority | priority () const |
void | quit () |
bool | running () const |
void | setPriority (Priority priority) |
void | setStackSize (uint stackSize) |
uint | stackSize () const |
void | start (Priority priority) |
void | started () |
void | terminate () |
void | terminated () |
bool | wait (unsigned long time) |
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QObject (QObject *parent) | |
QObject (QObject *parent, const char *name) | |
virtual | ~QObject () |
bool | blockSignals (bool block) |
QObject * | child (const char *objName, const char *inheritsClass, bool recursiveSearch) const |
const QObjectList & | children () const |
const char * | className () const |
bool | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
void | deleteLater () |
void | destroyed (QObject *obj) |
bool | disconnect (const char *signal, const QObject *receiver, const char *method) |
bool | disconnect (const QObject *receiver, const char *method) |
void | dumpObjectInfo () |
void | dumpObjectTree () |
QList< QByteArray > | dynamicPropertyNames () const |
virtual bool | event (QEvent *e) |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
T | findChild (const QString &name) const |
QList< T > | findChildren (const QRegExp ®Exp) const |
QList< T > | findChildren (const QString &name) const |
bool | inherits (const char *className) const |
void | insertChild (QObject *object) |
void | installEventFilter (QObject *filterObj) |
bool | isA (const char *className) const |
bool | isWidgetType () const |
void | killTimer (int id) |
virtual const QMetaObject * | metaObject () const |
void | moveToThread (QThread *targetThread) |
const char * | name () const |
const char * | name (const char *defaultName) const |
QString | objectName () const |
QObject * | parent () const |
QVariant | property (const char *name) const |
void | removeChild (QObject *object) |
void | removeEventFilter (QObject *obj) |
void | setName (const char *name) |
void | setObjectName (const QString &name) |
void | setParent (QObject *parent) |
bool | setProperty (const char *name, const QVariant &value) |
bool | signalsBlocked () const |
int | startTimer (int interval) |
QThread * | thread () const |
Public Attributes | |
std::function< void(const QString &)> | errorCb |
Function to be called if there are errors. | |
GzRenderer | gzRenderer |
gz-rendering renderer | |
Additional Inherited Members | |
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QThread * | currentThread () |
Qt::HANDLE | currentThreadId () |
int | idealThreadCount () |
void | yieldCurrentThread () |
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bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
QString | tr (const char *sourceText, const char *disambiguation, int n) |
QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
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int | exec () |
virtual void | run () |
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bool | checkConnectArgs (const char *signal, const QObject *object, const char *method) |
virtual void | childEvent (QChildEvent *event) |
virtual void | connectNotify (const char *signal) |
virtual void | customEvent (QEvent *event) |
virtual void | disconnectNotify (const char *signal) |
int | receivers (const char *signal) const |
QObject * | sender () const |
int | senderSignalIndex () const |
virtual void | timerEvent (QTimerEvent *event) |
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void | msleep (unsigned long msecs) |
void | setTerminationEnabled (bool enabled) |
void | sleep (unsigned long secs) |
void | usleep (unsigned long usecs) |
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QByteArray | normalizeSignalSlot (const char *signalSlot) |
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objectName | |
Detailed Description
Rendering thread.
Constructor & Destructor Documentation
🔗RenderThread()
RenderThread | ( | ) |
Constructor.
Member Function Documentation
🔗Context()
QOpenGLContext * Context | ( | ) | const |
OpenGL context to be passed to the render engine.
🔗Initialize()
std::string Initialize | ( | ) |
Carry out initialisation. On macOS this must be run on the main thread.
🔗RenderNext
|
slot |
Render when safe.
- Parameters
-
[in] _renderSync RenderSync to safely synchronize Qt and worker thread (this)
🔗SetContext()
void SetContext | ( | QOpenGLContext * | _context | ) |
Set the OpenGL context to be passed to the render engine.
- Parameters
-
[in] _context OpenGL context
🔗SetErrorCb()
void SetErrorCb | ( | std::function< void(const QString &)> | _cb | ) |
Set a callback to be called in case there are errors.
- Parameters
-
[in] _cb Error callback
🔗SetGraphicsAPI()
void SetGraphicsAPI | ( | const rendering::GraphicsAPI & | _graphicsAPI | ) |
Set the graphics API.
- Parameters
-
[in] _graphicsAPI The type of graphics API
🔗SetSurface()
void SetSurface | ( | QOffscreenSurface * | _surface | ) |
Set the offscreen surface to render to.
- Parameters
-
[in] _surface Off-screen surface format
🔗ShutDown
|
slot |
Shutdown the thread and the render engine.
🔗SizeChanged
|
slot |
Slot called to update render texture size.
🔗Surface()
QOffscreenSurface * Surface | ( | ) | const |
Offscreen surface to render to.
🔗TextureReady
|
signal |
Signal to indicate that a frame has been rendered and ready to be displayed.
- Parameters
-
[in] _texturePtr Pointer to a texture Id [in] _size Size of the texture
Member Data Documentation
🔗errorCb
std::function<void(const QString &)> errorCb |
Function to be called if there are errors.
🔗gzRenderer
GzRenderer gzRenderer |
gz-rendering renderer
The documentation for this class was generated from the following file: