This plugin provides a world control panel which may have a play / pause and step buttons.
More...
#include <WorldControl.hh>
|
void | OnPause () |
| Callback in Qt thread when pause button is clicked.
|
|
void | OnPlay () |
| Callback in Qt thread when play button is clicked.
|
|
void | OnReset () |
| Callback in Qt thread when reset button is clicked.
|
|
void | OnStep () |
| Callback in Qt thread when step button is clicked.
|
|
void | OnStepCount (const unsigned int _steps) |
| Callback in Qt thread when step count is changed.
|
|
void | ProcessMsg () |
| Callback in main thread when diagnostics come in.
|
|
|
void | paused () |
| Notify that it's now paused.
|
|
void | playing () |
| Notify that it's now playing.
|
|
void | reset () |
| Notify that it's now resetted.
|
|
This plugin provides a world control panel which may have a play / pause and step buttons.
Configuration
- <play_pause> : Set to true to see a play/pause button, false by default.
- <step> : Set to true to see a step button, false by default.
- <start_paused> : Set to false to start playing, false by default.
- <service> : Service for world control, optional. If not presnt, the plugin will attempt to create a topic with the main window's
worldName
property.
- <stats_topic> : Topic to receive world statistics, optional. If not present, the plugin will attempt to create a topic with the main window's
worldName
property.
If no elements are filled for the plugin, both the play/pause and the step buttons will be displayed.
◆ WorldControl()
◆ ~WorldControl()
◆ LoadConfig()
void LoadConfig |
( |
const tinyxml2::XMLElement * |
_pluginElem | ) |
|
|
override |
◆ OnPause
Callback in Qt thread when pause button is clicked.
◆ OnPlay
Callback in Qt thread when play button is clicked.
◆ OnReset
Callback in Qt thread when reset button is clicked.
◆ OnStep
Callback in Qt thread when step button is clicked.
◆ OnStepCount
void OnStepCount |
( |
const unsigned int |
_steps | ) |
|
|
slot |
Callback in Qt thread when step count is changed.
- Parameters
-
[in] | _steps | New number of steps. |
◆ paused
Notify that it's now paused.
◆ playing
Notify that it's now playing.
◆ ProcessMsg
Callback in main thread when diagnostics come in.
◆ reset
Notify that it's now resetted.
The documentation for this class was generated from the following file: