#include <cstdint>
#include <functional>
#include <map>
#include <ostream>
#include <set>
#include <gz/math/config.hh>
#include <gz/math/graph/Vertex.hh>
#include <gz/utils/NeverDestroyed.hh>
Go to the source code of this file.
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class | DirectedEdge< E > |
| A directed edge represents a connection between two vertices. The connection is unidirectional, it's only possible to traverse the edge in one direction (from the tail to the head). More...
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class | Edge< E > |
| Generic edge class. An edge has two ends and some constraint between them. For example, a directed edge only allows traversing the edge in one direction. More...
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struct | EdgeInitializer< E > |
| Used in the Graph constructors for uniform initialization. More...
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class | UndirectedEdge< E > |
| An undirected edge represents a connection between two vertices. The connection is bidirectional, it's possible to traverse the edge in both directions. More...
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