Gazebo Math

API Reference

8.0.0~pre1
Ellipsoid.hh
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1/*
2 * Copyright (C) 2020 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
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11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
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16*/
17#ifndef GZ_MATH_ELLIPSOID_HH_
18#define GZ_MATH_ELLIPSOID_HH_
19
20#include <optional>
22#include "gz/math/Material.hh"
23
24namespace gz::math
25{
26 // Inline bracket to help doxygen filtering.
27 inline namespace GZ_MATH_VERSION_NAMESPACE {
28 //
36 template<typename Precision>
38 {
41 public: Ellipsoid() = default;
42
45 public: explicit Ellipsoid(const Vector3<Precision> &_radii);
46
51 const Material &_mat);
52
55 public: Vector3<Precision> Radii() const;
56
59 public: void SetRadii(const Vector3<Precision> &_radii);
60
63 public: const Material &Mat() const;
64
67 public: void SetMat(const Material &_mat);
68
75 public: std::optional< MassMatrix3<Precision> > MassMatrix() const;
76
79 public: bool operator==(const Ellipsoid &_ellipsoid) const;
80
83 public: Precision Volume() const;
84
94
107 public: bool SetDensityFromMass(const Precision _mass);
108
111
113 private: Material material;
114 };
115
119
123
127 } // namespace GZ_MATH_VERSION_NAMESPACE
128} // namespace gz::math
129#include "gz/math/detail/Ellipsoid.hh"
130#endif // GZ_MATH_ELLIPSOID_HH_