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API Reference

5.11.0
Material Member List

This is the complete list of members for Material, including all inherited members.

ambient() constMaterialinline
ByteSizeLong() const finalMaterial
Clear() finalMaterial
clear_ambient()Material
clear_diffuse()Material
clear_emissive()Material
clear_header()Material
clear_lighting()Materialinline
clear_normal_map()Materialinline
clear_pbr()Materialinline
clear_script()Materialinline
clear_shader_type()Materialinline
clear_specular()Material
CopyFrom(const ::google::protobuf::Message &from) finalMaterial
CopyFrom(const Material &from)Material
default_instance()Materialstatic
descriptor()Materialstatic
diffuse() constMaterialinline
emissive() constMaterialinline
GetCachedSize() const finalMaterialinline
GetMetadata() const finalMaterial
has_ambient() constMaterialinline
has_diffuse() constMaterialinline
has_emissive() constMaterialinline
has_header() constMaterialinline
has_pbr() constMaterialinline
has_script() constMaterialinline
has_specular() constMaterialinline
header() constMaterialinline
InitAsDefaultInstance()Materialstatic
internal_default_instance()Materialinlinestatic
InternalSerializeWithCachedSizesToArray(bool deterministic, ::google::protobuf::uint8 *target) const finalMaterial
IsInitialized() const finalMaterial
kAmbientFieldNumberMaterialstatic
kDiffuseFieldNumberMaterialstatic
kEmissiveFieldNumberMaterialstatic
kHeaderFieldNumberMaterialstatic
kIndexInFileMessagesMaterialstatic
kLightingFieldNumberMaterialstatic
kNormalMapFieldNumberMaterialstatic
kPbrFieldNumberMaterialstatic
kScriptFieldNumberMaterialstatic
kShaderTypeFieldNumberMaterialstatic
kSpecularFieldNumberMaterialstatic
lighting() constMaterialinline
Material()Material
Material(const Material &from)Material
MergeFrom(const ::google::protobuf::Message &from) finalMaterial
MergeFrom(const Material &from)Material
MergePartialFromCodedStream(::google::protobuf::io::CodedInputStream *input) finalMaterial
mutable_ambient()Materialinline
mutable_diffuse()Materialinline
mutable_emissive()Materialinline
mutable_header()Materialinline
mutable_normal_map()Materialinline
mutable_pbr()Materialinline
mutable_script()Materialinline
mutable_specular()Materialinline
New() const finalMaterialinline
New(::google::protobuf::Arena *arena) const finalMaterialinline
normal_map() constMaterialinline
NORMAL_MAP_OBJECT_SPACEMaterialstatic
NORMAL_MAP_TANGENT_SPACEMaterialstatic
operator=(const Material &from)Materialinline
PBR typedefMaterial
pbr() constMaterialinline
PIXELMaterialstatic
release_ambient()Materialinline
release_diffuse()Materialinline
release_emissive()Materialinline
release_header()Materialinline
release_normal_map()Materialinline
release_pbr()Materialinline
release_script()Materialinline
release_specular()Materialinline
Script typedefMaterial
script() constMaterialinline
SerializeWithCachedSizes(::google::protobuf::io::CodedOutputStream *output) const finalMaterial
set_allocated_ambient(::ignition::msgs::Color *ambient)Materialinline
set_allocated_diffuse(::ignition::msgs::Color *diffuse)Materialinline
set_allocated_emissive(::ignition::msgs::Color *emissive)Materialinline
set_allocated_header(::ignition::msgs::Header *header)Materialinline
set_allocated_normal_map(::std::string *normal_map)Materialinline
set_allocated_pbr(::ignition::msgs::Material_PBR *pbr)Materialinline
set_allocated_script(::ignition::msgs::Material_Script *script)Materialinline
set_allocated_specular(::ignition::msgs::Color *specular)Materialinline
set_lighting(bool value)Materialinline
set_normal_map(const ::std::string &value)Materialinline
set_normal_map(const char *value)Materialinline
set_normal_map(const char *value, size_t size)Materialinline
set_shader_type(::ignition::msgs::Material_ShaderType value)Materialinline
shader_type() constMaterialinline
ShaderType typedefMaterial
ShaderType_ARRAYSIZEMaterialstatic
ShaderType_descriptor()Materialinlinestatic
ShaderType_IsValid(int value)Materialinlinestatic
ShaderType_MAXMaterialstatic
ShaderType_MINMaterialstatic
ShaderType_Name(ShaderType value)Materialinlinestatic
ShaderType_Parse(const ::std::string &name, ShaderType *value)Materialinlinestatic
specular() constMaterialinline
swap(Material &a, Material &b)Materialfriend
Swap(Material *other)Material
VERTEXMaterialstatic
~Material()Materialvirtual