#include <material.pb.h>
◆ PBR
◆ Script
◆ ShaderType
◆ Material() [1/2]
◆ ~Material()
◆ Material() [2/2]
◆ ambient()
◆ ByteSizeLong()
size_t ByteSizeLong |
( |
| ) |
const |
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final |
◆ Clear()
◆ clear_ambient()
◆ clear_diffuse()
◆ clear_emissive()
◆ clear_header()
◆ clear_lighting()
◆ clear_normal_map()
void clear_normal_map |
( |
| ) |
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inline |
◆ clear_pbr()
◆ clear_script()
◆ clear_shader_type()
void clear_shader_type |
( |
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inline |
◆ clear_specular()
◆ CopyFrom() [1/2]
void CopyFrom |
( |
const ::google::protobuf::Message & |
from | ) |
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final |
◆ CopyFrom() [2/2]
◆ default_instance()
static const Material& default_instance |
( |
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static |
◆ descriptor()
static const ::google::protobuf::Descriptor* descriptor |
( |
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static |
◆ diffuse()
◆ emissive()
◆ GetCachedSize()
int GetCachedSize |
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| ) |
const |
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inlinefinal |
◆ GetMetadata()
::google::protobuf::Metadata GetMetadata |
( |
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const |
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final |
◆ has_ambient()
bool has_ambient |
( |
| ) |
const |
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inline |
◆ has_diffuse()
bool has_diffuse |
( |
| ) |
const |
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inline |
◆ has_emissive()
bool has_emissive |
( |
| ) |
const |
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inline |
◆ has_header()
bool has_header |
( |
| ) |
const |
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inline |
◆ has_pbr()
◆ has_script()
bool has_script |
( |
| ) |
const |
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inline |
◆ has_specular()
bool has_specular |
( |
| ) |
const |
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inline |
◆ header()
◆ InitAsDefaultInstance()
static void InitAsDefaultInstance |
( |
| ) |
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static |
◆ internal_default_instance()
static const Material* internal_default_instance |
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inlinestatic |
◆ InternalSerializeWithCachedSizesToArray()
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray |
( |
bool |
deterministic, |
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::google::protobuf::uint8 * |
target |
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) |
| const |
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final |
◆ IsInitialized()
bool IsInitialized |
( |
| ) |
const |
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final |
◆ lighting()
◆ MergeFrom() [1/2]
void MergeFrom |
( |
const ::google::protobuf::Message & |
from | ) |
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final |
◆ MergeFrom() [2/2]
◆ MergePartialFromCodedStream()
bool MergePartialFromCodedStream |
( |
::google::protobuf::io::CodedInputStream * |
input | ) |
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final |
◆ mutable_ambient()
◆ mutable_diffuse()
◆ mutable_emissive()
◆ mutable_header()
◆ mutable_normal_map()
◆ mutable_pbr()
◆ mutable_script()
◆ mutable_specular()
◆ New() [1/2]
◆ New() [2/2]
Material* New |
( |
::google::protobuf::Arena * |
arena | ) |
const |
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inlinefinal |
◆ normal_map()
◆ operator=()
◆ pbr()
◆ release_ambient()
◆ release_diffuse()
◆ release_emissive()
◆ release_header()
◆ release_normal_map()
◆ release_pbr()
◆ release_script()
◆ release_specular()
◆ script()
◆ SerializeWithCachedSizes()
void SerializeWithCachedSizes |
( |
::google::protobuf::io::CodedOutputStream * |
output | ) |
const |
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final |
◆ set_allocated_ambient()
◆ set_allocated_diffuse()
◆ set_allocated_emissive()
◆ set_allocated_header()
◆ set_allocated_normal_map()
void set_allocated_normal_map |
( |
::std::string * |
normal_map | ) |
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inline |
◆ set_allocated_pbr()
◆ set_allocated_script()
◆ set_allocated_specular()
◆ set_lighting()
void set_lighting |
( |
bool |
value | ) |
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inline |
◆ set_normal_map() [1/3]
◆ set_normal_map() [2/3]
void set_normal_map |
( |
const char * |
value | ) |
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inline |
◆ set_normal_map() [3/3]
void set_normal_map |
( |
const char * |
value, |
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size_t |
size |
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) |
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inline |
◆ set_shader_type()
◆ shader_type()
◆ ShaderType_descriptor()
static const ::google::protobuf::EnumDescriptor* ShaderType_descriptor |
( |
| ) |
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inlinestatic |
◆ ShaderType_IsValid()
static bool ShaderType_IsValid |
( |
int |
value | ) |
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inlinestatic |
◆ ShaderType_Name()
◆ ShaderType_Parse()
◆ specular()
◆ Swap()
◆ kAmbientFieldNumber
const int kAmbientFieldNumber = 5 |
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static |
◆ kDiffuseFieldNumber
const int kDiffuseFieldNumber = 6 |
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static |
◆ kEmissiveFieldNumber
const int kEmissiveFieldNumber = 8 |
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static |
◆ kHeaderFieldNumber
const int kHeaderFieldNumber = 1 |
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static |
◆ kIndexInFileMessages
constexpr int kIndexInFileMessages |
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staticconstexpr |
◆ kLightingFieldNumber
const int kLightingFieldNumber = 9 |
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static |
◆ kNormalMapFieldNumber
const int kNormalMapFieldNumber = 4 |
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static |
◆ kPbrFieldNumber
const int kPbrFieldNumber = 10 |
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static |
◆ kScriptFieldNumber
const int kScriptFieldNumber = 2 |
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static |
◆ kShaderTypeFieldNumber
const int kShaderTypeFieldNumber = 3 |
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static |
◆ kSpecularFieldNumber
const int kSpecularFieldNumber = 7 |
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static |
◆ NORMAL_MAP_OBJECT_SPACE
◆ NORMAL_MAP_TANGENT_SPACE
◆ PIXEL
◆ ShaderType_ARRAYSIZE
const int ShaderType_ARRAYSIZE |
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static |
◆ ShaderType_MAX
◆ ShaderType_MIN
◆ VERTEX
The documentation for this class was generated from the following file:
const int Material_ShaderType_ShaderType_ARRAYSIZE
Definition: build/ignition-msgs5/include/ignition/msgs/material.pb.h:118
@ Material_ShaderType_PIXEL
Definition: build/ignition-msgs5/include/ignition/msgs/material.pb.h:109
const Material_ShaderType Material_ShaderType_ShaderType_MAX
Definition: build/ignition-msgs5/include/ignition/msgs/material.pb.h:117
@ Material_ShaderType_VERTEX
Definition: build/ignition-msgs5/include/ignition/msgs/material.pb.h:108
@ Material_ShaderType_NORMAL_MAP_TANGENT_SPACE
Definition: build/ignition-msgs5/include/ignition/msgs/material.pb.h:111
@ Material_ShaderType_NORMAL_MAP_OBJECT_SPACE
Definition: build/ignition-msgs5/include/ignition/msgs/material.pb.h:110
const Material_ShaderType Material_ShaderType_ShaderType_MIN
Definition: build/ignition-msgs5/include/ignition/msgs/material.pb.h:116