Gazebo Msgs

API Reference

8.7.0
Scene Member List

This is the complete list of members for Scene, including all inherited members.

add_joint()Sceneinline
add_light()Sceneinline
add_model()Sceneinline
ambient() constSceneinline
background() constSceneinline
ByteSizeLong() const finalScene
Clear() finalScene
clear_ambient()Scene
clear_background()Scene
clear_fog()Scene
clear_grid()Sceneinline
clear_header()Scene
clear_joint()Scene
clear_light()Scene
clear_model()Scene
clear_name()Sceneinline
clear_origin_visual()Sceneinline
clear_shadow_caster_material_script()Scene
clear_shadows()Sceneinline
clear_sky()Scene
CopyFrom(const ::google::protobuf::Message &from) finalScene
CopyFrom(const Scene &from)Scene
default_instance()Scenestatic
descriptor()Scenestatic
fog() constSceneinline
GetCachedSize() const finalSceneinline
GetMetadata() const finalScene
grid() constSceneinline
has_ambient() constSceneinline
has_background() constSceneinline
has_fog() constSceneinline
has_header() constSceneinline
has_shadow_caster_material_script() constSceneinline
has_sky() constSceneinline
header() constSceneinline
InitAsDefaultInstance()Scenestatic
internal_default_instance()Sceneinlinestatic
InternalSerializeWithCachedSizesToArray(bool deterministic, ::google::protobuf::uint8 *target) const finalScene
IsInitialized() const finalScene
joint(int index) constSceneinline
joint() constSceneinline
joint_size() constSceneinline
kAmbientFieldNumberScenestatic
kBackgroundFieldNumberScenestatic
kFogFieldNumberScenestatic
kGridFieldNumberScenestatic
kHeaderFieldNumberScenestatic
kIndexInFileMessagesScenestatic
kJointFieldNumberScenestatic
kLightFieldNumberScenestatic
kModelFieldNumberScenestatic
kNameFieldNumberScenestatic
kOriginVisualFieldNumberScenestatic
kShadowCasterMaterialScriptFieldNumberScenestatic
kShadowsFieldNumberScenestatic
kSkyFieldNumberScenestatic
light(int index) constSceneinline
light() constSceneinline
light_size() constSceneinline
MergeFrom(const ::google::protobuf::Message &from) finalScene
MergeFrom(const Scene &from)Scene
MergePartialFromCodedStream(::google::protobuf::io::CodedInputStream *input) finalScene
model(int index) constSceneinline
model() constSceneinline
model_size() constSceneinline
mutable_ambient()Sceneinline
mutable_background()Sceneinline
mutable_fog()Sceneinline
mutable_header()Sceneinline
mutable_joint(int index)Sceneinline
mutable_joint()Sceneinline
mutable_light(int index)Sceneinline
mutable_light()Sceneinline
mutable_model(int index)Sceneinline
mutable_model()Sceneinline
mutable_name()Sceneinline
mutable_shadow_caster_material_script()Sceneinline
mutable_sky()Sceneinline
name() constSceneinline
New() const finalSceneinline
New(::google::protobuf::Arena *arena) const finalSceneinline
operator=(const Scene &from)Sceneinline
origin_visual() constSceneinline
release_ambient()Sceneinline
release_background()Sceneinline
release_fog()Sceneinline
release_header()Sceneinline
release_name()Sceneinline
release_shadow_caster_material_script()Sceneinline
release_sky()Sceneinline
Scene()Scene
Scene(const Scene &from)Scene
SerializeWithCachedSizes(::google::protobuf::io::CodedOutputStream *output) const finalScene
set_allocated_ambient(::ignition::msgs::Color *ambient)Sceneinline
set_allocated_background(::ignition::msgs::Color *background)Sceneinline
set_allocated_fog(::ignition::msgs::Fog *fog)Sceneinline
set_allocated_header(::ignition::msgs::Header *header)Sceneinline
set_allocated_name(::std::string *name)Sceneinline
set_allocated_shadow_caster_material_script(::ignition::msgs::Material_Script *shadow_caster_material_script)Sceneinline
set_allocated_sky(::ignition::msgs::Sky *sky)Sceneinline
set_grid(bool value)Sceneinline
set_name(const ::std::string &value)Sceneinline
set_name(const char *value)Sceneinline
set_name(const char *value, size_t size)Sceneinline
set_origin_visual(bool value)Sceneinline
set_shadows(bool value)Sceneinline
shadow_caster_material_script() constSceneinline
shadows() constSceneinline
sky() constSceneinline
Swap(Scene *other)Scene
swap(Scene &a, Scene &b)Scenefriend
~Scene()Scenevirtual