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| Scene () |
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| Scene (const Scene &from) |
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virtual | ~Scene () |
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::ignition::msgs::Joint * | add_joint () |
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::ignition::msgs::Light * | add_light () |
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::ignition::msgs::Model * | add_model () |
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const ::ignition::msgs::Color & | ambient () const |
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const ::ignition::msgs::Color & | background () const |
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size_t | ByteSizeLong () const final |
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void | Clear () final |
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void | clear_ambient () |
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void | clear_background () |
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void | clear_fog () |
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void | clear_grid () |
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void | clear_header () |
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void | clear_joint () |
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void | clear_light () |
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void | clear_model () |
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void | clear_name () |
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void | clear_origin_visual () |
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void | clear_shadow_caster_material_script () |
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void | clear_shadows () |
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void | clear_sky () |
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void | CopyFrom (const ::google::protobuf::Message &from) final |
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void | CopyFrom (const Scene &from) |
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const ::ignition::msgs::Fog & | fog () const |
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int | GetCachedSize () const final |
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::google::protobuf::Metadata | GetMetadata () const final |
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bool | grid () const |
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bool | has_ambient () const |
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bool | has_background () const |
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bool | has_fog () const |
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bool | has_header () const |
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bool | has_shadow_caster_material_script () const |
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bool | has_sky () const |
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const ::ignition::msgs::Header & | header () const |
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::google::protobuf::uint8 * | InternalSerializeWithCachedSizesToArray (bool deterministic, ::google::protobuf::uint8 *target) const final |
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bool | IsInitialized () const final |
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const ::google::protobuf::RepeatedPtrField< ::ignition::msgs::Joint > & | joint () const |
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const ::ignition::msgs::Joint & | joint (int index) const |
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int | joint_size () const |
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const ::google::protobuf::RepeatedPtrField< ::ignition::msgs::Light > & | light () const |
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const ::ignition::msgs::Light & | light (int index) const |
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int | light_size () const |
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void | MergeFrom (const ::google::protobuf::Message &from) final |
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void | MergeFrom (const Scene &from) |
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bool | MergePartialFromCodedStream (::google::protobuf::io::CodedInputStream *input) final |
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const ::google::protobuf::RepeatedPtrField< ::ignition::msgs::Model > & | model () const |
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const ::ignition::msgs::Model & | model (int index) const |
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int | model_size () const |
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::ignition::msgs::Color * | mutable_ambient () |
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::ignition::msgs::Color * | mutable_background () |
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::ignition::msgs::Fog * | mutable_fog () |
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::ignition::msgs::Header * | mutable_header () |
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::google::protobuf::RepeatedPtrField< ::ignition::msgs::Joint > * | mutable_joint () |
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::ignition::msgs::Joint * | mutable_joint (int index) |
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::google::protobuf::RepeatedPtrField< ::ignition::msgs::Light > * | mutable_light () |
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::ignition::msgs::Light * | mutable_light (int index) |
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::google::protobuf::RepeatedPtrField< ::ignition::msgs::Model > * | mutable_model () |
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::ignition::msgs::Model * | mutable_model (int index) |
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::std::string * | mutable_name () |
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::ignition::msgs::Material_Script * | mutable_shadow_caster_material_script () |
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::ignition::msgs::Sky * | mutable_sky () |
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const ::std::string & | name () const |
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Scene * | New () const final |
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Scene * | New (::google::protobuf::Arena *arena) const final |
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Scene & | operator= (const Scene &from) |
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bool | origin_visual () const |
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::ignition::msgs::Color * | release_ambient () |
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::ignition::msgs::Color * | release_background () |
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::ignition::msgs::Fog * | release_fog () |
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::ignition::msgs::Header * | release_header () |
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::std::string * | release_name () |
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::ignition::msgs::Material_Script * | release_shadow_caster_material_script () |
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::ignition::msgs::Sky * | release_sky () |
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void | SerializeWithCachedSizes (::google::protobuf::io::CodedOutputStream *output) const final |
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void | set_allocated_ambient (::ignition::msgs::Color *ambient) |
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void | set_allocated_background (::ignition::msgs::Color *background) |
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void | set_allocated_fog (::ignition::msgs::Fog *fog) |
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void | set_allocated_header (::ignition::msgs::Header *header) |
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void | set_allocated_name (::std::string *name) |
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void | set_allocated_shadow_caster_material_script (::ignition::msgs::Material_Script *shadow_caster_material_script) |
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void | set_allocated_sky (::ignition::msgs::Sky *sky) |
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void | set_grid (bool value) |
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void | set_name (const ::std::string &value) |
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void | set_name (const char *value) |
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void | set_name (const char *value, size_t size) |
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void | set_origin_visual (bool value) |
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void | set_shadows (bool value) |
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const ::ignition::msgs::Material_Script & | shadow_caster_material_script () const |
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bool | shadows () const |
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const ::ignition::msgs::Sky & | sky () const |
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void | Swap (Scene *other) |
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