build/ignition-msgs8/include/ignition/msgs/scene.pb.h
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76 template<> IGNITION_MSGS_VISIBLE ::ignition::msgs::Scene* Arena::CreateMaybeMessage<::ignition::msgs::Scene>(Arena*);
84 class IGNITION_MSGS_VISIBLE Scene : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:ignition.msgs.Scene) */ {
291 void set_allocated_shadow_caster_material_script(::ignition::msgs::Material_Script* shadow_caster_material_script);
414 name_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value));
762 inline const ::ignition::msgs::Material_Script& Scene::_internal_shadow_caster_material_script() const {
787 inline void Scene::set_allocated_shadow_caster_material_script(::ignition::msgs::Material_Script* shadow_caster_material_script) {
IGNITION_MSGS_VISIBLE Material_ScriptDefaultTypeInternal _Material_Script_default_instance_
bool has_shadow_caster_material_script() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:759
::ignition::msgs::Color * release_ambient()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:456
::ignition::msgs::Header * release_header()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:355
STL class.
bool has_ambient() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:444
T move(T... args)
void set_allocated_fog(::ignition::msgs::Fog *fog)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:630
const ::ignition::msgs::Sky & sky() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:546
void set_name(const ::std::string &value)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:398
::std::string * release_name()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:428
void clear_name()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:391
const ::ignition::msgs::Header & header() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:349
std::shared_ptr< const Scene > ConstSceneSharedPtr
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:813
void set_allocated_ambient(::ignition::msgs::Color *ambient)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:472
Definition: build/ignition-msgs8/include/ignition/msgs/model.pb.h:83
Definition: build/ignition-msgs8/include/ignition/msgs/sky.pb.h:78
IGNITION_MSGS_VISIBLE SceneDefaultTypeInternal _Scene_default_instance_
bool grid() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:653
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:57
::ignition::msgs::Fog * release_fog()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:614
void set_allocated_sky(::ignition::msgs::Sky *sky)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:568
Definition: build/ignition-msgs8/include/ignition/msgs/material.pb.h:132
void clear_origin_visual()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:745
Definition: build/ignition-msgs8/include/ignition/msgs/fog.pb.h:102
friend void swap(Scene &a, Scene &b)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:122
Scene * New(::google::protobuf::Arena *arena) const final
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:132
IGNITION_MSGS_VISIBLE FogDefaultTypeInternal _Fog_default_instance_
const ::ignition::msgs::Fog & fog() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:608
const ::ignition::msgs::Color & ambient() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:450
void set_allocated_name(::std::string *name)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:433
::ignition::msgs::Material_Script * mutable_shadow_caster_material_script()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:778
IGNITION_MSGS_VISIBLE ColorDefaultTypeInternal _Color_default_instance_
void clear_grid()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:650
::ignition::msgs::Joint * add_joint()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:734
::google::protobuf::RepeatedPtrField< ::ignition::msgs::Light > * mutable_light()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:699
IGNITION_MSGS_VISIBLE SkyDefaultTypeInternal _Sky_default_instance_
const ::ignition::msgs::Material_Script & shadow_caster_material_script() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:765
Definition: build/ignition-msgs8/include/ignition/msgs/color.pb.h:77
int model_size() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:664
const ::ignition::msgs::Color & background() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:498
bool has_header() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:343
bool origin_visual() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:748
::std::string * mutable_name()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:423
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:84
::ignition::msgs::Color * release_background()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:504
::google::protobuf::RepeatedPtrField< ::ignition::msgs::Joint > * mutable_joint()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:726
::ignition::msgs::Header * mutable_header()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:362
void clear_shadows()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:588
::ignition::msgs::Color * mutable_ambient()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:463
::ignition::msgs::Sky * mutable_sky()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:559
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:55
bool shadows() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:591
Scene * New() const final
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:128
static const Scene * internal_default_instance()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:114
::ignition::msgs::Material_Script * release_shadow_caster_material_script()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:771
std::shared_ptr< Scene > SceneSharedPtr
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:812
const ::std::string & name() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:394
IGNITION_MSGS_VISIBLE HeaderDefaultTypeInternal _Header_default_instance_
Definition: build/ignition-msgs8/include/ignition/msgs/light.pb.h:103
STL namespace.
Definition: build/ignition-msgs8/include/ignition/msgs/header.pb.h:215
::google::protobuf::RepeatedPtrField< ::ignition::msgs::Model > * mutable_model()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:672
std::unique_ptr< const Scene > ConstSceneUniquePtr
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:811
int light_size() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:691
void set_allocated_header(::ignition::msgs::Header *header)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:371
::ignition::msgs::Light * add_light()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:707
void set_shadows(bool value)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:595
::ignition::msgs::Color * mutable_background()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:511
::ignition::msgs::Sky * release_sky()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:552
Scene & operator=(const Scene &from)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:91
void IGNITION_MSGS_VISIBLE AddDescriptors()
const ::google::protobuf::RepeatedPtrField< ::ignition::msgs::Light > & light() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:712
void set_allocated_background(::ignition::msgs::Color *background)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:520
STL class.
void Swap(Scene *other)
bool has_fog() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:602
void set_origin_visual(bool value)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:752
void set_grid(bool value)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:657
void set_allocated_shadow_caster_material_script(::ignition::msgs::Material_Script *shadow_caster_material_script)
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:787
const ::google::protobuf::RepeatedPtrField< ::ignition::msgs::Joint > & joint() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:739
::ignition::msgs::Model * add_model()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:680
bool has_sky() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:540
Definition: build/ignition-msgs8/include/ignition/msgs/actor.pb.h:78
const ::google::protobuf::RepeatedPtrField< ::ignition::msgs::Model > & model() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:685
int joint_size() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:718
Definition: build/ignition-msgs8/include/ignition/msgs/joint.pb.h:337
std::unique_ptr< Scene > SceneUniquePtr
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:810
::ignition::msgs::Fog * mutable_fog()
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:621
bool has_background() const
Definition: build/ignition-msgs8/include/ignition/msgs/scene.pb.h:492