Ignition Physics

API Reference

CollisionFilterMaskFeature::Implementation< PolicyT > Class Template Referenceabstract

#include <Shape.hh>

Public Member Functions

virtual uint16_t GetCollisionFilterMask (const Identity &_shapeID) const =0
virtual void RemoveCollisionFilterMask (const Identity &_shapeID)=0
virtual void SetCollisionFilterMask (const Identity &_shapeID, const uint16_t _mask)=0
- Public Member Functions inherited from Feature::Implementation< PolicyT >
virtual ~Implementation ()=default
 Virtual destructor. More...
virtual Identity InitiateEngine (std::size_t engineID=0)=0
 Tell the physics plugin to initiate a physics engine. More...

Member Function Documentation

◆ GetCollisionFilterMask()

virtual uint16_t GetCollisionFilterMask ( const Identity &  _shapeID) const
pure virtual

◆ RemoveCollisionFilterMask()

virtual void RemoveCollisionFilterMask ( const Identity &  _shapeID)
pure virtual

◆ SetCollisionFilterMask()

virtual void SetCollisionFilterMask ( const Identity &  _shapeID,
const uint16_t  _mask 
pure virtual

The documentation for this class was generated from the following file: