CollisionDetector::Implementation< PolicyT > Class Template Referenceabstract
The implementation API for the collision detector. More...
#include <World.hh>
Public Member Functions | |
virtual const std::string & | GetWorldCollisionDetector (const Identity &_id) const =0 |
Implementation API for getting the collision detector. More... | |
virtual void | SetWorldCollisionDetector (const Identity &_id, const std::string &_collisionDetector)=0 |
Implementation API for setting the collision detector. More... | |
Public Member Functions inherited from Feature::Implementation< PolicyT > | |
virtual | ~Implementation ()=default |
Virtual destructor. More... | |
virtual Identity | InitiateEngine (std::size_t engineID=0)=0 |
Tell the physics plugin to initiate a physics engine. More... | |
Detailed Description
template<typename PolicyT>
class gz::physics::CollisionDetector::Implementation< PolicyT >
The implementation API for the collision detector.
Member Function Documentation
◆ GetWorldCollisionDetector()
|
pure virtual |
Implementation API for getting the collision detector.
- Parameters
-
[in] _id Identity of the world.
- Returns
- Name of collision detector.
◆ SetWorldCollisionDetector()
|
pure virtual |
Implementation API for setting the collision detector.
- Parameters
-
[in] _id Identity of the world. [in] _collisionDetector Name of collision detector.
The documentation for this class was generated from the following file: