These instructions are for installing only Gazebo Physics. If you're interested in using all the Gazebo libraries, check out this Gazebo installation.
We recommend following the Binary Installation instructions to get up and running as quickly and painlessly as possible.
The Source Installation instructions are generally recommended for developers who want access to the latest features, develop your own feature or make a contribution to our codebase.
Ubuntu
Prerequisites
Ubuntu Focal or later.
If you don't already have the packages gnupg
, lsb-release
, or wget
installed, please do so now:
Setup your computer to accept software from packages.osrfoundation.org:
Setup keys:
Binary Installation
On Ubuntu systems, apt-get
can be used to install gz-plugin
:
Be sure to replace <#>
with a number value, such as 1
or 2
, depending on which version you need.
Source Installation
- Install dependencies Be sure to replacesudo apt-add-repository -s "deb http://packages.osrfoundation.org/gazebo/ubuntu-stable $(lsb_release -c -s) main"sudo apt-get build-dep -y libgz-physics<#>-dev
<#>
with a number value, such as5
or6
, depending on which version you need. From version6
onward, you should uselibgz-physics<#>-dev
; for lower versions,libignition-physics<#>-dev
. - Clone the repository Be sure to replacegit clone https://github.com/gazebosim/gz-physics -b gz-physics<#>
<#>
with a number value, such as6
or7
, depending on which version you need. From version6
onward, you should usegz-physics<#>
; for lower versions,ign-physics<#>
. - Configure and build cd gz-physicsmkdir buildcd buildcmake ..make
- Optionally, install sudo make install
macOS
Prerequisites
Gazebo Physics and several of its dependencies can be installed on macOS with Homebrew using the osrf/simulation tap. Gazebo Physics uses several C++17 features which are not available in macOS High Sierra (10.13) and earlier, so macOS Mojave (10.14) with XCode 10.1 are the minimum system requirements.
Binary Installation
- Install Homebrew, which should also prompt you to install the XCode command-line tools: ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
- Run the following commands Be sure to replacebrew tap osrf/simulationbrew install gz-physics<#>
<#>
with a number value, such as1
or2
, depending on which version you need.
Source Installation
- Install dependencies brew tap osrf/simulationbrew install gz-physics<#> --only-dependencies
- Clone the repository Be sure to replacegit clone https://github.com/gazebosim/gz-physics -b gz-physics<#>
<#>
with a number value, such as6
or7
, depending on which version you need. - Configure and build cd gz-physicsmkdir buildcd buildcmake ..make
- Optionally, install sudo make install
Windows
Currently, on Windows, DART is not supported, pending resolution of dartsim/dart#1522 and conda-forge/dartsim-feedstock#2. Only Trivial Physics Engine (TPE) is supported at the moment.
Prerequisites
First, follow the gz-cmake tutorial for installing Conda, Visual Studio, CMake, and other prerequisites, and also for creating a Conda environment.
Navigate to condabin
if necessary to use the conda
command (i.e., if Conda is not in your PATH
environment variable. You can find the location of condabin
in Anaconda Prompt, where conda
).
Create if necessary, and activate a Conda environment:
Binary Installation
Be sure to replace <#>
with a number value, such as 1 or 2, depending on which version you need.
Source Installation
This assumes you have created and activated a Conda environment while installing the Prerequisites.
Install Gazebo dependencies:
You can view available versions and their dependencies:
conda search libgz-physics* --channel conda-forge --infoInstall dependencies, replacing
<#>
with the desired versions:conda install libgz-cmake<#> libgz-common<#> libgz-math<#> libgz-plugin<#> libsdformat<#> --channel conda-forge- Navigate to where you would like to build the library, and clone the repository. # Optionally, append `-b ign-physics#` (replace # with a number) to check out a specific versiongit clone https://github.com/gazebosim/gz-physics.git
- Configure and build cd gz-physicsmkdir buildcd buildcmake .. -DBUILD_TESTING=OFF # Optionally, -DCMAKE_INSTALL_PREFIX=path\to\installcmake --build . --config Release
- Optionally, install cmake --install . --config Release
Documentation
API and tutorials can be found at https://gazebosim.org/libs/physics.
You can also generate the documentation from a clone of this repository by following these steps.
- You will need Doxygen. On Ubuntu Doxygen can be installed using sudo apt-get install doxygen
- Clone the repository git clone https://github.com/gazebosim/gz-physics -b gz-physics<#>
- Configure and build the documentation. cd gz-physicsmkdir buildcd buildcmake ..make doc
- View the documentation by running the following command from the build directory. firefox doxygen/html/index.html
Testing
Follow these steps to run tests and static code analysis in your clone of this repository.
- Follow the source install instruction.
Run tests.
make testEach test is registered with
ctest
. These can then be filtered with thectest
command line.
- You will need Cppcheck in order to run static code checks. On Ubuntu Cppcheck can be installed using sudo apt-get install cppcheck
- Configure and run the static code checker. cd gz-physicsmkdir buildcd buildcmake ..make codecheck