Gazebo Physics

API Reference

8.0.0~pre2
Geometry.hh
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1/*
2 * Copyright (C) 2018 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17
18#ifndef GZ_PHYSICS_GEOMETRY_HH_
19#define GZ_PHYSICS_GEOMETRY_HH_
20
21#include <Eigen/Geometry>
22
23#define DETAIL_GZ_PHYSICS_MAKE_BOTH_PRECISIONS(Type, Dim) \
24 using Type ## Dim ## d = Type<double, Dim>; \
25 using Type ## Dim ## f = Type<float, Dim>;
26
32#define GZ_PHYSICS_MAKE_ALL_TYPE_COMBOS(Type) \
33 DETAIL_GZ_PHYSICS_MAKE_BOTH_PRECISIONS(Type, 2) \
34 DETAIL_GZ_PHYSICS_MAKE_BOTH_PRECISIONS(Type, 3)
35
36namespace gz
37{
38 namespace physics
39 {
43 template <typename Scalar, std::size_t Dim>
44 using Pose = Eigen::Transform<Scalar, Dim, Eigen::Isometry>;
46
47 template <typename Scalar, std::size_t Dim>
48 using Vector = Eigen::Matrix<Scalar, Dim, 1>;
50
51 template <typename Scalar, std::size_t Dim>
54
55 template <typename Scalar, std::size_t Dim>
56 using AngularVector = Vector<Scalar, (Dim*(Dim-1))/2>;
58
59 template <typename Scalar, std::size_t Dim>
66
67 template <typename Scalar, std::size_t Dim>
68 using AlignedBox = Eigen::AlignedBox<Scalar, Dim>;
70
71
76 template <typename PolicyT>
78 {
79 using Scalar = typename PolicyT::Scalar;
80 enum { Dim = PolicyT::Dim };
81
82 template<template <typename, std::size_t> class Type>
84 };
85
86 template<typename Scalar>
87 Eigen::Rotation2D<Scalar> Rotate(
88 const Scalar &_angle,
89 const AngularVector<Scalar, 2> &_axis)
90 {
91 return Eigen::Rotation2D<Scalar>(_angle*_axis[0]);
92 }
93
94 template <typename Scalar>
95 Eigen::AngleAxis<Scalar> Rotate(
96 const Scalar &_angle,
97 const AngularVector<Scalar, 3> &_axis)
98 {
99 return Eigen::AngleAxis<Scalar>(_angle, _axis);
100 }
101 }
102}
103
104#endif