CollisionPairMaxContacts::Implementation< PolicyT > Class Template Referenceabstract
The implementation API for getting and setting max contacts. More...
#include <World.hh>
Public Member Functions | |
virtual std::size_t | GetWorldCollisionPairMaxContacts (const Identity &_id) const =0 |
Implementation API for getting the maximum number of contacts between two entities. | |
virtual void | SetWorldCollisionPairMaxContacts (const Identity &_id, std::size_t _maxContacts)=0 |
Implementation API for setting the maximum number of contacts between two entities. | |
Public Member Functions inherited from Feature::Implementation< PolicyT > | |
virtual | ~Implementation ()=default |
Virtual destructor. | |
virtual Identity | InitiateEngine (std::size_t engineID=0)=0 |
Tell the physics plugin to initiate a physics engine. | |
Detailed Description
template<typename PolicyT>
class gz::physics::CollisionPairMaxContacts::Implementation< PolicyT >
class gz::physics::CollisionPairMaxContacts::Implementation< PolicyT >
The implementation API for getting and setting max contacts.
Member Function Documentation
◆ GetWorldCollisionPairMaxContacts()
template<typename PolicyT >
|
pure virtual |
Implementation API for getting the maximum number of contacts between two entities.
- Parameters
-
[in] _id Identity of the world.
- Returns
- Maximum number of contacts.
◆ SetWorldCollisionPairMaxContacts()
template<typename PolicyT >
|
pure virtual |
Implementation API for setting the maximum number of contacts between two entities.
- Parameters
-
[in] _id Identity of the world. [in] _maxContacts Maximum number of contacts.
The documentation for this class was generated from the following file: