Gazebo Physics

API Reference

9.4.0
ModelCollisionEnabled::Implementation< PolicyT > Class Template Referenceabstract

The implementation API for model collision enabled state. More...

#include <Model.hh>

Public Member Functions

virtual bool GetModelCollisionEnabled (const Identity &_id) const =0
 Implementation API for getting the model collision state.
 
virtual void SetModelCollisionEnabled (const Identity &_id, bool _enabled)=0
 Implementation API for enabling/disabling model collisions.
 
- Public Member Functions inherited from Feature::Implementation< PolicyT >
virtual ~Implementation ()=default
 Virtual destructor.
 
virtual Identity InitiateEngine (std::size_t engineID=0)=0
 Tell the physics plugin to initiate a physics engine.
 

Detailed Description

template<typename PolicyT>
class gz::physics::ModelCollisionEnabled::Implementation< PolicyT >

The implementation API for model collision enabled state.

Member Function Documentation

◆ GetModelCollisionEnabled()

template<typename PolicyT >
virtual bool GetModelCollisionEnabled ( const Identity &  _id) const
pure virtual

Implementation API for getting the model collision state.

Parameters
[in]_idIdentity of the model.
Returns
True if collisions are enabled for the model.

◆ SetModelCollisionEnabled()

template<typename PolicyT >
virtual void SetModelCollisionEnabled ( const Identity &  _id,
bool  _enabled 
)
pure virtual

Implementation API for enabling/disabling model collisions.

Parameters
[in]_idIdentity of the model.
[in]_enabledTrue to enable collisions, false to disable.

The documentation for this class was generated from the following file: