BaseRayQuery< T > Member List
This is the complete list of members for BaseRayQuery< T >, including all inherited members.
| BaseRayQuery() | BaseRayQuery< T > | protected |
| ClosestPoint(bool _forceSceneUpdate=true) override | BaseRayQuery< T > | virtual |
| Destroy()=0 | Object | pure virtual |
| direction | BaseRayQuery< T > | protected |
| Direction() const override | BaseRayQuery< T > | virtual |
| Id() const =0 | Object | pure virtual |
| Name() const =0 | Object | pure virtual |
| Origin() const override | BaseRayQuery< T > | virtual |
| origin | BaseRayQuery< T > | protected |
| PostRender()=0 | Object | pure virtual |
| PreRender()=0 | Object | pure virtual |
| Scene() const =0 | Object | pure virtual |
| SetDirection(const math::Vector3d &_dir) override | BaseRayQuery< T > | virtual |
| SetFromCamera(const CameraPtr &_camera, const math::Vector2d &_coord) override | BaseRayQuery< T > | virtual |
| gz::rendering::RayQuery::SetFromCamera(const WideAngleCameraPtr &_camera, uint32_t _faceIdx, const math::Vector2d &_coord)=0 | RayQuery | pure virtual |
| SetOrigin(const math::Vector3d &_origin) override | BaseRayQuery< T > | virtual |
| SetPreferGpu(bool _preferGpu) override | BaseRayQuery< T > | virtual |
| UsesGpu() const override | BaseRayQuery< T > | virtual |
| ~BaseRayQuery() override | BaseRayQuery< T > | virtual |
| ~Object() | Object | virtual |
| ~RayQuery() | RayQuery | virtual |