BaseNode< T > Member List
This is the complete list of members for BaseNode< T >, including all inherited members.
AddChild(NodePtr _child) override | BaseNode< T > | virtual |
AttachChild(NodePtr _child)=0 | BaseNode< T > | protectedpure virtual |
BaseNode() | BaseNode< T > | protected |
ChildById(unsigned int _id) const override | BaseNode< T > | virtual |
ChildByIndex(unsigned int _index) const override | BaseNode< T > | virtual |
ChildByName(const std::string &_name) const override | BaseNode< T > | virtual |
ChildCount() const override | BaseNode< T > | virtual |
Children() const =0 | BaseNode< T > | protectedpure virtual |
Destroy() override | BaseNode< T > | virtual |
DetachChild(NodePtr _child)=0 | BaseNode< T > | protectedpure virtual |
HasChild(ConstNodePtr _child) const override | BaseNode< T > | virtual |
HasChildId(unsigned int _id) const override | BaseNode< T > | virtual |
HasChildName(const std::string &_name) const override | BaseNode< T > | virtual |
HasParent() const =0 | Node | pure virtual |
Id() const =0 | Object | pure virtual |
InheritScale() const override=0 | BaseNode< T > | pure virtual |
LocalPose() const override | BaseNode< T > | virtual |
LocalPosition() const override | BaseNode< T > | virtual |
LocalRotation() const override | BaseNode< T > | virtual |
LocalScale() const override=0 | BaseNode< T > | pure virtual |
Name() const =0 | Object | pure virtual |
Origin() const override | BaseNode< T > | virtual |
origin | BaseNode< T > | protected |
Parent() const override=0 | BaseNode< T > | pure virtual |
PostRender()=0 | Object | pure virtual |
PreRender() override | BaseNode< T > | virtual |
PreRenderChildren() | BaseNode< T > | protectedvirtual |
RawLocalPose() const =0 | BaseNode< T > | protectedpure virtual |
RemoveChild(NodePtr _child) override | BaseNode< T > | virtual |
RemoveChildById(unsigned int _id) override | BaseNode< T > | virtual |
RemoveChildByIndex(unsigned int _index) override | BaseNode< T > | virtual |
RemoveChildByName(const std::string &_name) override | BaseNode< T > | virtual |
RemoveChildren() override | BaseNode< T > | virtual |
RemoveParent() override | BaseNode< T > | virtual |
Scale(double _scale) override | BaseNode< T > | virtual |
Scale(double _x, double _y, double _z) override | BaseNode< T > | virtual |
Scale(const math::Vector3d &_scale) override | BaseNode< T > | virtual |
Scene() const =0 | Object | pure virtual |
SetInheritScale(bool _inherit)=0 | Node | pure virtual |
SetLocalPose(const math::Pose3d &_pose) override | BaseNode< T > | virtual |
SetLocalPosition(double _x, double _y, double _z) override | BaseNode< T > | virtual |
SetLocalPosition(const math::Vector3d &_position) override | BaseNode< T > | virtual |
SetLocalRotation(double _r, double _p, double _y) override | BaseNode< T > | virtual |
SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< T > | virtual |
SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< T > | virtual |
SetLocalScale(double _scale) override | BaseNode< T > | virtual |
SetLocalScale(double _x, double _y, double _z) override | BaseNode< T > | virtual |
SetLocalScale(const math::Vector3d &_scale) override | BaseNode< T > | virtual |
SetLocalScaleImpl(const math::Vector3d &_scale)=0 | BaseNode< T > | protectedpure virtual |
SetOrigin(double _x, double _y, double _z) override | BaseNode< T > | virtual |
SetOrigin(const math::Vector3d &_origin) override | BaseNode< T > | virtual |
SetRawLocalPose(const math::Pose3d &_pose)=0 | BaseNode< T > | protectedpure virtual |
SetWorldPose(const math::Pose3d &_pose) override | BaseNode< T > | virtual |
SetWorldPosition(double _x, double _y, double _z) override | BaseNode< T > | virtual |
SetWorldPosition(const math::Vector3d &_position) override | BaseNode< T > | virtual |
SetWorldRotation(double _r, double _p, double _y) override | BaseNode< T > | virtual |
SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< T > | virtual |
SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< T > | virtual |
SetWorldScale(double _scale) override | BaseNode< T > | virtual |
SetWorldScale(double _x, double _y, double _z) override | BaseNode< T > | virtual |
SetWorldScale(const math::Vector3d &_scale) override | BaseNode< T > | virtual |
WorldPose() const override | BaseNode< T > | virtual |
WorldPosition() const override | BaseNode< T > | virtual |
WorldRotation() const override | BaseNode< T > | virtual |
WorldScale() const override | BaseNode< T > | virtual |
WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< T > | virtual |
~BaseNode() | BaseNode< T > | virtual |
~Node() | Node | inlinevirtual |
~Object() | Object | inlinevirtual |