gz/rendering/Material.hh File Reference
#include <string>
#include <gz/math/Color.hh>
#include <gz/common/Material.hh>
#include "gz/rendering/config.hh"
#include "gz/rendering/RenderTypes.hh"
#include "gz/rendering/Object.hh"
#include "gz/rendering/ShaderType.hh"
#include "gz/rendering/Export.hh"
Go to the source code of this file.
Classes | |
class | Material |
Represents a surface material of a Geometry. More... | |
Namespaces | |
ignition | |
ignition::rendering | |
Rendering classes and function useful in robot applications. | |
Enumerations | |
enum | MaterialType { MT_CLASSIC = 0, MT_PBS = 1 } |
An enum for the type of material. More... | |