Gazebo Rendering

API Reference

3.7.2
gz/rendering/ogre2/Ogre2GaussianNoisePass.hh
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1 /*
2  * Copyright (C) 2019 Open Source Robotics Foundation
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 #ifndef GZ_RENDERING_OGRE2_OGRE2GAUSSIANNOISEPASS_HH_
18 #define GZ_RENDERING_OGRE2_OGRE2GAUSSIANNOISEPASS_HH_
19 
23 #include "gz/rendering/ogre2/Export.hh"
24 
25 namespace ignition
26 {
27  namespace rendering
28  {
29  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
30  //
31  /* \class Ogre2GaussianNoisePass Ogre2GaussianNoisePass.hh \
32  * ignition/rendering/ogre2/Ogre2GaussianNoisePass.hh
33  */
35  class IGNITION_RENDERING_OGRE2_VISIBLE Ogre2GaussianNoisePass :
36  public BaseGaussianNoisePass<Ogre2RenderPass>
37  {
39  public: Ogre2GaussianNoisePass();
40 
42  public: virtual ~Ogre2GaussianNoisePass();
43 
44  // Documentation inherited
45  public: void PreRender() override;
46 
47  // Documentation inherited
48  public: void CreateRenderPass() override;
49 
51  private: Ogre::Material *gaussianNoiseMat = nullptr;
52  };
53  }
54  }
55 }
56 #endif
Ogre2 Implementation of a Gaussian noise render pass.
Definition: gz/rendering/ogre2/Ogre2GaussianNoisePass.hh:35
Base Gaussian noise render pass.
Definition: gz/rendering/base/BaseGaussianNoisePass.hh:36