#include <BaseObject.hh>
◆ BaseObject()
◆ ~BaseObject()
◆ Destroy()
Reimplemented in Ogre2RenderWindow, Ogre2RenderTexture, OgreRenderWindow, BaseSubMesh< Ogre2Object >, BaseSubMesh< OgreObject >, OgreRenderTexture, BaseNode< Ogre2Object >, BaseNode< OgreObject >, OgreDepthCamera, OgreSubMesh, Ogre2Camera, BaseVisual< Ogre2Node >, BaseVisual< OgreNode >, BaseMesh< Ogre2Geometry >, BaseMesh< OgreGeometry >, OgreCamera, Ogre2Light, OgreThermalCamera, Ogre2RenderTarget, OgreLight, OgreRenderTarget, OgreGpuRays, Ogre2ThermalCamera, Ogre2DepthCamera, Ogre2GpuRays, Ogre2RenderPass, Ogre2Mesh, Ogre2Node, OgreGaussianNoisePass, OgreMesh, OgreLidarVisual, Ogre2LidarVisual, OgreMarker, Ogre2Marker, OgreNode, BaseGeometry< Ogre2Object >, BaseGeometry< OgreObject >, OgreRenderPass, BaseLidarVisual< OgreVisual >, BaseLidarVisual< Ogre2Visual >, OgreMaterial, Ogre2Material, BaseMarker< Ogre2Geometry >, BaseMarker< OgreGeometry >, BaseGrid< Ogre2Geometry >, BaseGrid< OgreGeometry >, BaseText< OgreGeometry >, Ogre2ParticleEmitter, BaseWireBox< Ogre2Geometry >, and BaseWireBox< OgreGeometry >.
◆ Id()
virtual unsigned int Id |
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const |
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overridevirtual |
◆ Init()
Reimplemented in Ogre2Material, OgreMaterial, Ogre2SubMesh, OgreSubMesh, Ogre2Node, Ogre2Camera, OgreCamera, Ogre2Light, OgreNode, Ogre2ParticleEmitter, Ogre2Visual, OgreVisual, OgreDepthCamera, OgreLight, OgreThermalCamera, OgreGpuRays, Ogre2ThermalCamera, BaseLidarVisual< OgreVisual >, BaseLidarVisual< Ogre2Visual >, Ogre2DepthCamera, Ogre2GpuRays, BaseGizmoVisual< OgreVisual >, BaseGizmoVisual< Ogre2Visual >, OgreText, OgreGrid, OgreWireBox, Ogre2Grid, Ogre2WireBox, BaseArrowVisual< OgreVisual >, BaseArrowVisual< Ogre2Visual >, OgreLidarVisual, Ogre2LidarVisual, BaseParticleEmitter< OgreVisual >, BaseParticleEmitter< Ogre2Visual >, OgreMarker, Ogre2Marker, BaseAxisVisual< OgreVisual >, and BaseAxisVisual< Ogre2Visual >.
◆ Load()
◆ Name()
◆ PostRender()
virtual void PostRender |
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overridevirtual |
Reimplemented in Ogre2RenderTexture, OgreRenderTexture, BaseCamera< Ogre2Sensor >, BaseCamera< OgreSensor >, Ogre2RenderTarget, OgreDepthCamera, Ogre2DepthCamera, OgreGpuRays, OgreThermalCamera, Ogre2GpuRays, Ogre2ThermalCamera, OgreRenderTarget, BaseRenderTarget< Ogre2Object >, and BaseRenderTarget< OgreObject >.
◆ PreRender()
virtual void PreRender |
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overridevirtual |
Reimplemented in BaseMaterial< Ogre2Object >, BaseMaterial< OgreObject >, Ogre2RenderTexture, Ogre2Material, BaseNode< Ogre2Object >, BaseNode< OgreObject >, OgreMaterial, OgreRenderTexture, BaseSubMesh< Ogre2Object >, BaseSubMesh< OgreObject >, OgreDepthCamera, BaseVisual< Ogre2Node >, BaseVisual< OgreNode >, BaseMesh< Ogre2Geometry >, BaseMesh< OgreGeometry >, OgreThermalCamera, BaseCamera< Ogre2Sensor >, BaseCamera< OgreSensor >, Ogre2RenderTarget, Ogre2DepthCamera, OgreGpuRays, Ogre2GpuRays, Ogre2ThermalCamera, OgreRenderTarget, OgreGrid, OgreWireBox, Ogre2Grid, Ogre2WireBox, BaseGizmoVisual< OgreVisual >, BaseGizmoVisual< Ogre2Visual >, OgreText, OgreGaussianNoisePass, OgreLidarVisual, Ogre2LidarVisual, BaseParticleEmitter< OgreVisual >, BaseParticleEmitter< Ogre2Visual >, Ogre2GaussianNoisePass, OgreMarker, Ogre2Marker, BaseLidarVisual< OgreVisual >, BaseLidarVisual< Ogre2Visual >, BaseMarker< Ogre2Geometry >, BaseMarker< OgreGeometry >, BaseRenderTarget< Ogre2Object >, BaseRenderTarget< OgreObject >, BaseGrid< Ogre2Geometry >, BaseGrid< OgreGeometry >, BaseText< OgreGeometry >, BaseWireBox< Ogre2Geometry >, and BaseWireBox< OgreGeometry >.
◆ id
◆ name
The documentation for this class was generated from the following file: