alphaThreshold | BaseMaterial< OgreObject > | protected |
AlphaThreshold() const override | BaseMaterial< OgreObject > | |
ignition::rendering::Material::AlphaThreshold() const =0 | Material | pure virtual |
ambient | BaseMaterial< OgreObject > | protected |
Ambient() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::Ambient() const override | BaseMaterial< OgreObject > | virtual |
BaseMaterial() | BaseMaterial< OgreObject > | protected |
BaseObject() | BaseObject | protected |
CastShadows() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::CastShadows() const override | BaseMaterial< OgreObject > | virtual |
castShadows | BaseMaterial< OgreObject > | protected |
ClearEmissiveMap() override | BaseMaterial< OgreObject > | virtual |
ClearEnvironmentMap() override | BaseMaterial< OgreObject > | virtual |
ClearLightMap() override | BaseMaterial< OgreObject > | virtual |
ClearMetalnessMap() override | BaseMaterial< OgreObject > | virtual |
ClearNormalMap() override | OgreMaterial | virtual |
ClearRoughnessMap() override | BaseMaterial< OgreObject > | virtual |
ClearTexture() override | OgreMaterial | virtual |
Clone(const std::string &_name="") const override | BaseMaterial< OgreObject > | virtual |
CopyFrom(ConstMaterialPtr _material) override | BaseMaterial< OgreObject > | virtual |
CopyFrom(const common::Material &_material) override | BaseMaterial< OgreObject > | virtual |
CreateTexture(const std::string &_name) | OgreMaterial | protectedvirtual |
DepthCheckEnabled() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::DepthCheckEnabled() const override | BaseMaterial< OgreObject > | virtual |
depthCheckEnabled | BaseMaterial< OgreObject > | protected |
DepthWriteEnabled() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::DepthWriteEnabled() const override | BaseMaterial< OgreObject > | virtual |
depthWriteEnabled | BaseMaterial< OgreObject > | protected |
Destroy() override | OgreMaterial | virtual |
diffuse | BaseMaterial< OgreObject > | protected |
Diffuse() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::Diffuse() const override | BaseMaterial< OgreObject > | virtual |
emissive | BaseMaterial< OgreObject > | protected |
Emissive() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::Emissive() const override | BaseMaterial< OgreObject > | virtual |
EmissiveMap() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::EmissiveMap() const =0 | Material | pure virtual |
EnvironmentMap() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::EnvironmentMap() const =0 | Material | pure virtual |
FragmentShader() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::FragmentShader() const override | BaseMaterial< OgreObject > | virtual |
fragmentShaderParams | OgreMaterial | protected |
FragmentShaderParams() override | OgreMaterial | virtual |
fragmentShaderPath | OgreMaterial | protected |
HasEmissiveMap() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::HasEmissiveMap() const =0 | Material | pure virtual |
HasEnvironmentMap() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::HasEnvironmentMap() const =0 | Material | pure virtual |
HasLightMap() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::HasLightMap() const =0 | Material | pure virtual |
HasMetalnessMap() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::HasMetalnessMap() const =0 | Material | pure virtual |
HasNormalMap() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::HasNormalMap() const override | BaseMaterial< OgreObject > | virtual |
HasRoughnessMap() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::HasRoughnessMap() const =0 | Material | pure virtual |
HasTexture() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::HasTexture() const override | BaseMaterial< OgreObject > | virtual |
id | BaseObject | protected |
ignition::Id() const =0 | Object | pure virtual |
ignition::rendering::OgreObject::Id() const override | BaseObject | virtual |
Init() override | OgreMaterial | protectedvirtual |
LightingEnabled() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::LightingEnabled() const override | BaseMaterial< OgreObject > | virtual |
lightingEnabled | BaseMaterial< OgreObject > | protected |
LightMap() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::LightMap() const =0 | Material | pure virtual |
LightMapTexCoordSet() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::LightMapTexCoordSet() const =0 | Material | pure virtual |
Load() | BaseObject | protectedvirtual |
LoadOneImage(const std::string &_name, Ogre::Image &_image) | OgreMaterial | protectedvirtual |
Material() const | OgreMaterial | virtual |
Metalness() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::Metalness() const =0 | Material | pure virtual |
MetalnessMap() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::MetalnessMap() const =0 | Material | pure virtual |
name | BaseObject | protected |
ignition::Name() const =0 | Object | pure virtual |
ignition::rendering::OgreObject::Name() const override | BaseObject | virtual |
NormalMap() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::NormalMap() const override | BaseMaterial< OgreObject > | virtual |
normalMapName | OgreMaterial | protected |
ogreGroup | OgreMaterial | protected |
ogreMaterial | OgreMaterial | protected |
OgreMaterial() | OgreMaterial | protected |
OgreObject() | OgreObject | protected |
ogrePass | OgreMaterial | protected |
ogreTechnique | OgreMaterial | protected |
ogreTexState | OgreMaterial | protected |
ignition::PostRender()=0 | Object | pure virtual |
ignition::rendering::OgreObject::PostRender() override | BaseObject | virtual |
PreRender() override | OgreMaterial | virtual |
ReceiveShadows() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::ReceiveShadows() const override | BaseMaterial< OgreObject > | virtual |
receiveShadows | BaseMaterial< OgreObject > | protected |
ReflectionEnabled() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::ReflectionEnabled() const override | BaseMaterial< OgreObject > | virtual |
reflectionEnabled | BaseMaterial< OgreObject > | protected |
Reflectivity() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::Reflectivity() const override | BaseMaterial< OgreObject > | virtual |
reflectivity | BaseMaterial< OgreObject > | protected |
renderOrder | BaseMaterial< OgreObject > | protected |
RenderOrder() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::RenderOrder() const override | BaseMaterial< OgreObject > | virtual |
Reset() | BaseMaterial< OgreObject > | protectedvirtual |
Roughness() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::Roughness() const =0 | Material | pure virtual |
RoughnessMap() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::RoughnessMap() const =0 | Material | pure virtual |
scene | OgreObject | protected |
ignition::Scene() const =0 | Object | pure virtual |
ignition::rendering::OgreObject::Scene() const | OgreObject | virtual |
SetAlphaFromTexture(bool _enabled, double _alpha=0.5, bool _twoSided=true) override | OgreMaterial | virtual |
SetAmbient(const math::Color &_color) override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::SetAmbient(const double _r, const double _g, const double _b, const double _a=1.0) override | BaseMaterial< OgreObject > | virtual |
SetCastShadows(const bool _castShadows) override | OgreMaterial | virtual |
SetDepthCheckEnabled(bool _enabled) override | OgreMaterial | virtual |
SetDepthMaterial(const double far, const double near) override | OgreMaterial | virtual |
SetDepthWriteEnabled(bool _enabled) override | OgreMaterial | virtual |
SetDiffuse(const math::Color &_color) override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::SetDiffuse(const double _r, const double _g, const double _b, const double _a=1.0) override | BaseMaterial< OgreObject > | virtual |
SetEmissive(const math::Color &_color) override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::SetEmissive(const double _r, const double _g, const double _b, const double _a=1.0) override | BaseMaterial< OgreObject > | virtual |
SetEmissiveMap(const std::string &_emissiveMap) override | BaseMaterial< OgreObject > | virtual |
SetEnvironmentMap(const std::string &_metalnessMap) override | BaseMaterial< OgreObject > | virtual |
SetFragmentShader(const std::string &_path) override | OgreMaterial | virtual |
SetLightingEnabled(const bool _enabled) override | OgreMaterial | virtual |
SetLightMap(const std::string &_lightMap, unsigned int _uvSet=0u) override | BaseMaterial< OgreObject > | virtual |
SetMetalness(const float _metalness) override | BaseMaterial< OgreObject > | virtual |
SetMetalnessMap(const std::string &_metalnessMap) override | BaseMaterial< OgreObject > | virtual |
SetNormalMap(const std::string &_normalMap) override | OgreMaterial | virtual |
SetReceiveShadows(const bool _receiveShadows) override | OgreMaterial | virtual |
SetReflectionEnabled(const bool _enabled) override | OgreMaterial | virtual |
SetReflectivity(const double _reflectivity) override | OgreMaterial | virtual |
SetRenderOrder(const float _renderOrder) override | OgreMaterial | virtual |
SetRoughness(const float _roughness) override | BaseMaterial< OgreObject > | virtual |
SetRoughnessMap(const std::string &_roughnessMap) override | BaseMaterial< OgreObject > | virtual |
SetShaderType(enum ShaderType _type) override | OgreMaterial | virtual |
SetShininess(const double _shininess) override | OgreMaterial | virtual |
SetSpecular(const math::Color &_color) override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::SetSpecular(const double _r, const double _g, const double _b, const double _a=1.0) override | BaseMaterial< OgreObject > | virtual |
SetTexture(const std::string &_texture) override | OgreMaterial | virtual |
SetTextureImpl(const std::string &_texture) | OgreMaterial | protectedvirtual |
SetTransparency(const double _transparency) override | OgreMaterial | virtual |
SetVertexShader(const std::string &_path) override | OgreMaterial | virtual |
shaderType | OgreMaterial | protected |
ShaderType() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::ShaderType() const override | BaseMaterial< OgreObject > | inlinevirtual |
shininess | BaseMaterial< OgreObject > | protected |
Shininess() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::Shininess() const override | BaseMaterial< OgreObject > | virtual |
Specular() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::Specular() const override | BaseMaterial< OgreObject > | virtual |
specular | BaseMaterial< OgreObject > | protected |
Texture() const override | OgreMaterial | virtual |
Texture(const std::string &_name) | OgreMaterial | protectedvirtual |
BaseMaterial< OgreObject >::Texture() const override | BaseMaterial< OgreObject > | virtual |
textureAlphaEnabled | BaseMaterial< OgreObject > | protected |
TextureAlphaEnabled() const override | BaseMaterial< OgreObject > | |
ignition::rendering::Material::TextureAlphaEnabled() const =0 | Material | pure virtual |
textureName | OgreMaterial | protected |
Transparency() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::Transparency() const override | BaseMaterial< OgreObject > | virtual |
transparency | BaseMaterial< OgreObject > | protected |
twoSidedEnabled | BaseMaterial< OgreObject > | protected |
TwoSidedEnabled() const override | BaseMaterial< OgreObject > | |
ignition::rendering::Material::TwoSidedEnabled() const =0 | Material | pure virtual |
Type() const override | BaseMaterial< OgreObject > | virtual |
ignition::rendering::Material::Type() const =0 | Material | pure virtual |
UpdateColorOperation() | OgreMaterial | protectedvirtual |
UpdateShaderParams() | OgreMaterial | protected |
UpdateShaderParams(ConstShaderParamsPtr _params, Ogre::GpuProgramParametersSharedPtr _ogreParams) | OgreMaterial | protected |
UpdateTransparency() | OgreMaterial | protectedvirtual |
VertexShader() const override | OgreMaterial | virtual |
BaseMaterial< OgreObject >::VertexShader() const override | BaseMaterial< OgreObject > | virtual |
VertexShaderParams() override | OgreMaterial | virtual |
vertexShaderParams | OgreMaterial | protected |
vertexShaderPath | OgreMaterial | protected |
~BaseMaterial() | BaseMaterial< OgreObject > | virtual |
~BaseObject() | BaseObject | virtual |
~Material() | Material | inlinevirtual |
~Object() | Object | inlinevirtual |
~OgreMaterial() | OgreMaterial | virtual |
~OgreObject() | OgreObject | virtual |