Gazebo Rendering

API Reference

6.6.3
ShaderParam Member List

This is the complete list of members for ShaderParam, including all inherited members.

Buffer(std::shared_ptr< void > &_buffer) constShaderParam
Count() constShaderParam
InitializeBuffer(uint32_t _count)ShaderParam
operator=(const ShaderParam &_other)ShaderParam
operator=(const float _value)ShaderParam
operator=(const int _value)ShaderParam
PARAM_FLOAT enum valueShaderParam
PARAM_FLOAT_BUFFER enum valueShaderParam
PARAM_INT enum valueShaderParam
PARAM_INT_BUFFER enum valueShaderParam
PARAM_NONE enum valueShaderParam
PARAM_TEXTURE enum valueShaderParam
PARAM_TEXTURE_CUBE enum valueShaderParam
ParamType enum nameShaderParam
SetTexture(const std::string &_value, ShaderParam::ParamType _type=ShaderParam::ParamType::PARAM_TEXTURE, uint32_t _uvSetIndex=0u)ShaderParam
ShaderParam()ShaderParam
ShaderParam(const ShaderParam &_other)ShaderParam
Type() constShaderParam
UpdateBuffer(float *_floatBuffer)ShaderParam
UpdateBuffer(int *_intBuffer)ShaderParam
Value(float *_value) constShaderParam
Value(int *_value) constShaderParam
Value(std::string &_value, uint32_t &_uvSetIndex) constShaderParam
~ShaderParam()ShaderParam