gz/rendering/COMVisual.hh
virtual void SetMass(double _mass)=0
Set the mass of the parent.
Represents a center of mass visual.
Definition: gz/rendering/COMVisual.hh:36
Represents a visual node in a scene graph. A Visual is the only node that can have Geometry and other...
Definition: gz/rendering/Visual.hh:33
virtual ignition::math::Pose3d InertiaPose() const =0
Get the inertia pose.
virtual void SetInertial(const ignition::math::Inertiald &_inertial)=0
Set the inertial component of the visual.
virtual ~COMVisual()
Destructor.
Definition: gz/rendering/COMVisual.hh:40
virtual VisualPtr SphereVisual() const =0
Get the sphere visual.