gz/rendering/Heightmap.hh
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Represents a geometric shape to be rendered.
Definition: gz/rendering/Geometry.hh:36
Describes how a Heightmap should be loaded.
Definition: gz/rendering/HeightmapDescriptor.hh:147
A terrain defined by a heightfield.
Definition: gz/rendering/Heightmap.hh:34
virtual const HeightmapDescriptor & Descriptor()=0
Get the immutable heightmap descriptor.