gz/rendering/Heightmap.hh
Describes how a Heightmap should be loaded.
Definition: gz/rendering/HeightmapDescriptor.hh:146
A terrain defined by a heightfield.
Definition: gz/rendering/Heightmap.hh:32
virtual const HeightmapDescriptor & Descriptor()=0
Get the immutable heightmap descriptor.
Represents a geometric shape to be rendered.
Definition: gz/rendering/Geometry.hh:34