gz/rendering/base/BaseHeightmap.hh
virtual void PreRender() override
Prepare this object and any of its children for rendering. This should be called for each object in a...
Definition: gz/rendering/base/BaseHeightmap.hh:60
Describes how a Heightmap should be loaded.
Definition: gz/rendering/HeightmapDescriptor.hh:146
virtual const HeightmapDescriptor & Descriptor() override
Get the immutable heightmap descriptor.
Definition: gz/rendering/base/BaseHeightmap.hh:74
A terrain defined by a heightfield.
Definition: gz/rendering/Heightmap.hh:32
BaseHeightmap(const HeightmapDescriptor &_desc)
Constructor.
Definition: gz/rendering/base/BaseHeightmap.hh:53
virtual void Destroy() override
Destroy any resources associated with this object. Invoking any other functions after destroying an o...
Definition: gz/rendering/base/BaseHeightmap.hh:67
Definition: gz/rendering/base/BaseHeightmap.hh:30
HeightmapDescriptor descriptor
Descriptor containing heightmap information.
Definition: gz/rendering/base/BaseHeightmap.hh:48