gz/rendering/ogre2/Ogre2LidarVisual.hh
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Base implementation of a Lidar Visual.
Definition: gz/rendering/base/BaseLidarVisual.hh:37
Ogre 2.x implementation of a Lidar Visual.
Definition: gz/rendering/ogre2/Ogre2LidarVisual.hh:39
virtual void SetVisible(bool _visible) override
Specify if this visual is visible.
virtual void PreRender() override
Prepare this object and any of its children for rendering. This should be called for each object in a...
virtual std::vector< double > Points() const override
Get the points in laser data.
virtual void Destroy() override
Destroy any resources associated with this object. Invoking any other functions after destroying an o...
virtual void SetPoints(const std::vector< double > &_points) override
Set lidar points to be visualised.
virtual void ClearPoints() override
Clear the points of the lidar visual.
virtual unsigned int PointCount() const override
Get number of points in laser data.
Ogre2.x implementation of the scene class.
Definition: gz/rendering/ogre2/Ogre2Scene.hh:59