Gazebo Rendering

API Reference

6.6.3
gz/rendering/ogre2/Ogre2LightVisual.hh
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17 #ifndef IGNITION_RENDERING_OGRE2_OGRE2LIGHTVISUAL_HH_
18 #define IGNITION_RENDERING_OGRE2_OGRE2LIGHTVISUAL_HH_
19 
20 #include <memory>
21 
24 
25 namespace Ogre
26 {
27  class MovableObject;
28 }
29 
30 namespace ignition
31 {
32  namespace rendering
33  {
34  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
35 
36  // Forward declaration
37  class Ogre2LightVisualPrivate;
38 
40  class IGNITION_RENDERING_OGRE2_VISIBLE Ogre2LightVisual :
41  public BaseLightVisual<Ogre2Visual>
42  {
44  protected: Ogre2LightVisual();
45 
47  public: virtual ~Ogre2LightVisual();
48 
49  // Documentation inherited.
50  public: virtual void Init() override;
51 
52  // Documentation inherited.
53  public: virtual void PreRender() override;
54 
55  // Documentation inherited.
56  public: Ogre::MovableObject *OgreObject() const;
57 
59  public: void CreateVisual();
60 
61  // Documentation inherited.
62  public: virtual MaterialPtr Material() const override;
63 
64  // Documentation inherited.
65  public: virtual void SetMaterial(
66  MaterialPtr _material, bool _unique) override;
67 
70  protected: virtual void SetMaterialImpl(Ogre2MaterialPtr _material);
71 
73  private: friend class Ogre2Scene;
74 
77  };
78  }
79  }
80 }
81 #endif
Definition: gz/rendering/ogre/OgreCamera.hh:27
STL class.
Ogre2.x implementation of the scene class.
Definition: gz/rendering/ogre2/Ogre2Scene.hh:57
Base implementation of a light visual.
Definition: gz/rendering/base/BaseLightVisual.hh:35
Definition: gz/rendering/ogre/OgreObject.hh:32
Ogre2.x implementation of the light visual class.
Definition: gz/rendering/ogre2/Ogre2LightVisual.hh:40
Represents a surface material of a Geometry.
Definition: gz/rendering/Material.hh:47