gz/rendering/ogre2/Ogre2MaterialSwitcher.hh
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Helper class to assign unique colors to renderables.
Definition: gz/rendering/ogre2/Ogre2MaterialSwitcher.hh:50
virtual void cameraPostRenderScene(Ogre::Camera *_cam) override
Ogre's post render update callback.
std::string EntityName(const ignition::math::Color &_color) const
Get the entity with a specific color.
Ogre2MaterialSwitcher(Ogre2ScenePtr _scene)
Constructor.
virtual void cameraPreRenderScene(Ogre::Camera *_cam) override
Ogre's pre render update callback.
~Ogre2MaterialSwitcher()
Destructor.
Generates a selection buffer object for a given camera. The selection buffer is used of entity select...
Definition: gz/rendering/ogre2/Ogre2SelectionBuffer.hh:48