gz/rendering/CameraLens.hh File Reference
#include <memory>
#include <gz/math/Vector3.hh>
#include <gz/utils/ImplPtr.hh>
#include "gz/rendering/config.hh"
#include "gz/rendering/Export.hh"
Go to the source code of this file.
Classes | |
class | CameraLens |
Describes a lens of a camera as amapping function of type r = c1*f*fun(theta/c2+c3) More... | |
Namespaces | |
gz | |
gz::rendering | |
Rendering classes and function useful in robot applications. | |
Enumerations | |
enum | AngleFunctionType { AFT_IDENTITY = 0, AFT_SIN = 1, AFT_TAN = 2 } |
Enum for angle function types. More... | |
enum | MappingFunctionType { MFT_GNOMONIC = 0, MFT_STEREOGRAPHIC = 1, MFT_EQUIDISTANT = 2, MFT_EQUISOLID_ANGLE = 3, MFT_ORTHOGRAPHIC = 4, MFT_CUSTOM = 5 } |
Enum for mapping function types. More... | |