Gazebo Rendering

API Reference

7.4.2
gz/rendering/ogre/OgreRayQuery.hh
Go to the documentation of this file.
1 /*
2  * Copyright (C) 2017 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 #ifndef GZ_RENDERING_OGRE_OGRERAYQUERY_HH_
18 #define GZ_RENDERING_OGRE_OGRERAYQUERY_HH_
19 
20 #include <memory>
21 
26 
27 namespace gz
28 {
29  namespace rendering
30  {
31  inline namespace GZ_RENDERING_VERSION_NAMESPACE {
32  //
33  // forward declaration
34  class OgreRayQueryPrivate;
35 
39  class GZ_RENDERING_OGRE_VISIBLE OgreRayQuery :
40  public BaseRayQuery<OgreObject>
41  {
43  protected: OgreRayQuery();
44 
46  public: virtual ~OgreRayQuery();
47 
48  // Documentation inherited
49  public: virtual void SetFromCamera(const CameraPtr &_camera,
50  const math::Vector2d &_coord);
51 
52  // Documentation inherited
53  public: virtual RayQueryResult ClosestPoint(
54  bool _forceSceneUpdate = true);
55 
65  // Code found in Wiki: www.ogre3d.org/wiki/index.php/RetrieveVertexData
66  private: void MeshInformation(const Ogre::Mesh *_mesh,
67  size_t &_vertexCount,
68  Ogre::Vector3* &_vertices,
69  size_t &_indexCount,
70  uint64_t* &_indices,
71  const math::Vector3d &_position,
72  const math::Quaterniond &_orient,
73  const math::Vector3d &_scale);
74 
76  private: std::unique_ptr<OgreRayQueryPrivate> dataPtr;
77 
79  private: friend class OgreScene;
80  };
81  }
82  }
83 }
84 #endif