Gazebo Rendering

API Reference

8.2.1
Camera.hh
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1 /*
2  * Copyright (C) 2015 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 #ifndef GZ_RENDERING_CAMERA_HH_
18 #define GZ_RENDERING_CAMERA_HH_
19 
20 #include <string>
21 
22 #include <gz/common/Event.hh>
23 #include <gz/math/Matrix4.hh>
24 
25 #include "gz/rendering/config.hh"
26 #include "gz/rendering/Image.hh"
28 #include "gz/rendering/Sensor.hh"
29 #include "gz/rendering/Scene.hh"
30 
31 // overloaded-virtuals warnings appeared on Ubuntu Noble
32 // GCC-13. it is not easy to fix them without breaking ABI
33 // ignore them to preserve current ABI.
34 #if defined(__GNUC__) || defined(__clang__)
35 # pragma GCC diagnostic push
36 # pragma GCC diagnostic ignored "-Woverloaded-virtual"
37 #endif
38 
39 namespace gz
40 {
41  namespace rendering
42  {
43  inline namespace GZ_RENDERING_VERSION_NAMESPACE {
44  //
46  enum GZ_RENDERING_VISIBLE CameraProjectionType
47  {
52  };
53 
56  class GZ_RENDERING_VISIBLE Camera :
57  public virtual Sensor
58  {
60  public: typedef std::function<void(const void*, unsigned int,
61  unsigned int, unsigned int, const std::string&)> NewFrameListener;
62 
64  public: virtual ~Camera();
65 
68  public: virtual unsigned int ImageWidth() const = 0;
69 
72  public: virtual void SetImageWidth(unsigned int _width) = 0;
73 
76  public: virtual unsigned int ImageHeight() const = 0;
77 
80  public: virtual void SetImageHeight(unsigned int _height) = 0;
81 
85  public: virtual PixelFormat ImageFormat() const = 0;
86 
90  public: virtual void SetImageFormat(PixelFormat _format,
91  bool _reinterpretable = false) = 0;
92 
95  public: virtual unsigned int ImageMemorySize() const = 0;
96 
99  public: virtual math::Angle HFOV() const = 0;
100 
103  public: virtual void SetHFOV(const math::Angle &_hfov) = 0;
104 
112  public: virtual double AspectRatio() const = 0;
113 
122  public: virtual void SetAspectRatio(const double _ratio) = 0;
123 
124  // TODO(anyone): add auto-aspect ratio
125 
128  public: virtual unsigned int AntiAliasing() const = 0;
129 
135  public: virtual void SetAntiAliasing(const unsigned int _aa) = 0;
136 
139  public: virtual double FarClipPlane() const = 0;
140 
143  public: virtual void SetFarClipPlane(const double _far) = 0;
144 
147  public: virtual double NearClipPlane() const = 0;
148 
151  public: virtual void SetNearClipPlane(const double _near) = 0;
152 
156  public: virtual void Render() = 0;
157 
162  public: virtual void PostRender() = 0;
163 
166  // \return visual for that position, null if no visual was found
167  public: virtual VisualPtr VisualAt(const gz::math::Vector2i
168  &_mousePos) = 0;
169 
175  public: virtual void Update() = 0;
176 
182  public: virtual Image CreateImage() const = 0;
183 
190  public: virtual void Capture(Image &_image) = 0;
191 
197  public: virtual void Copy(Image &_image) const = 0;
198 
204  public: virtual bool SaveFrame(const std::string &_name) = 0;
205 
209  NewFrameListener _listener) = 0;
210 
213  public: virtual RenderWindowPtr CreateRenderWindow() = 0;
214 
217  public: virtual math::Matrix4d ProjectionMatrix() const = 0;
218 
221  public: virtual math::Matrix4d ViewMatrix() const = 0;
222 
226  public: virtual void SetProjectionMatrix(const math::Matrix4d &_matrix)
227  = 0;
228 
231  public: virtual CameraProjectionType ProjectionType() const = 0;
232 
241  public: virtual void SetProjectionType(CameraProjectionType _type) = 0;
242 
246  public: virtual math::Vector2i Project(const math::Vector3d &_pt) const
247  = 0;
248 
261  public: virtual void SetTrackTarget(const NodePtr &_target,
262  const math::Vector3d &_offset = math::Vector3d::Zero,
263  const bool _worldFrame = false) = 0;
264 
267  public: virtual NodePtr TrackTarget() const = 0;
268 
273  public: virtual void SetTrackOffset(const math::Vector3d &_offset) = 0;
274 
278  public: virtual math::Vector3d TrackOffset() const = 0;
279 
283  public: virtual void SetTrackPGain(const double _pGain) = 0;
284 
287  public: virtual double TrackPGain() const = 0;
288 
300  public: virtual void SetFollowTarget(const NodePtr &_target,
301  const math::Vector3d &_offset = math::Vector3d::Zero,
302  const bool _worldFrame = false) = 0;
303 
306  public: virtual NodePtr FollowTarget() const = 0;
307 
312  public: virtual void SetFollowOffset(const math::Vector3d &_offset) = 0;
313 
317  public: virtual math::Vector3d FollowOffset() const = 0;
318 
322  public: virtual void SetFollowPGain(const double _pGain) = 0;
323 
326  public: virtual double FollowPGain() const = 0;
327 
330  public: virtual void SetMaterial(const MaterialPtr &_material) = 0;
331 
336  public: virtual unsigned int RenderTextureGLId() const = 0;
337 
344  public: virtual void RenderTextureMetalId(void *_textureIdPtr) const = 0;
345 
350  public: virtual void PrepareForExternalSampling() = 0;
351 
354  public: virtual void AddRenderPass(const RenderPassPtr &_pass) = 0;
355 
358  public: virtual void RemoveRenderPass(const RenderPassPtr &_pass) = 0;
359 
361  public: virtual void RemoveAllRenderPasses() = 0;
362 
365  public: virtual unsigned int RenderPassCount() const = 0;
366 
369  public: virtual RenderPassPtr RenderPassByIndex(unsigned int _index)
370  const = 0;
371 
374  public: virtual void SetShadowsDirty() = 0;
375  };
376  }
377  }
378 }
379 
380 #if defined(__GNUC__) || defined(__clang__)
381 # pragma GCC diagnostic pop
382 #endif
383 
384 #endif