Gazebo Rendering

API Reference

8.2.0
GlobalIlluminationBase.hh
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1 /*
2  * Copyright (C) 2022 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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13  * See the License for the specific language governing permissions and
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16  */
17 #ifndef GZ_RENDERING_GLOBALILLUMINATIONBASE_HH_
18 #define GZ_RENDERING_GLOBALILLUMINATIONBASE_HH_
19 
20 #include <cstdint>
21 
22 #include "gz/rendering/Export.hh"
23 #include "gz/rendering/config.hh"
24 
25 namespace gz
26 {
27  namespace rendering
28  {
29  inline namespace GZ_RENDERING_VERSION_NAMESPACE {
30 
36  class GZ_RENDERING_VISIBLE GlobalIlluminationBase
37  {
38  private: friend class Ogre2Scene;
39 
46  {
49  DYNAMIC_VISUALS = 1u << 0u,
50 
52  STATIC_VISUALS = 1u << 1u
53  };
54 
57 
59  public: virtual ~GlobalIlluminationBase();
60 
62  protected: virtual void Init() = 0;
63 
65  protected: virtual void Destroy() = 0;
66 
71  protected: virtual void SetEnabled(bool _enabled) = 0;
72 
76  public: virtual bool Enabled() const = 0;
77 
80  public: virtual void Build() = 0;
81 
84  public: virtual void UpdateLighting() = 0;
85 
89  public: virtual void UpdateCamera() = 0;
90 
94  public: virtual void SetBounceCount(uint32_t _bounceCount) = 0;
95 
98  public: virtual uint32_t BounceCount() const = 0;
99 
102  public: virtual void SetParticipatingVisuals(uint32_t _mask) = 0;
103 
106  public: virtual uint32_t ParticipatingVisuals() const = 0;
107  };
108  }
109  }
110 }
111 #endif