Gazebo Rendering

API Reference

8.2.1
GlobalIlluminationVct.hh
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4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
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16  */
17 #ifndef GZ_RENDERING_GLOBALILLUMINATIONVCT_HH_
18 #define GZ_RENDERING_GLOBALILLUMINATIONVCT_HH_
19 
21 
22 namespace gz
23 {
24  namespace rendering
25  {
26  inline namespace GZ_RENDERING_VERSION_NAMESPACE {
27 
31  class GZ_RENDERING_VISIBLE GlobalIlluminationVct :
33  {
38  {
48  DVM_None
49  };
50 
53 
55  public: virtual ~GlobalIlluminationVct();
56 
61  public: virtual void SetResolution(const uint32_t _resolution[3]) = 0;
62 
65  public: virtual const uint32_t* Resolution() const = 0;
66 
77  public: virtual void SetConserveMemory(bool _conserveMemory) = 0;
78 
81  public: virtual bool ConserveMemory() const = 0;
82 
86  public: virtual void SetHighQuality(bool _highQuality) = 0;
87 
90  public: virtual bool HighQuality() const = 0;
91 
100  public: virtual void SetAnisotropic(bool _anisotropic) = 0;
101 
104  public: virtual bool Anisotropic() const = 0;
105 
123  public: virtual void SetThinWallCounter(float _thinWallCounter) = 0;
124 
127  public: virtual float ThinWallCounter() const = 0;
128 
135  public: virtual void SetOctantCount(const uint32_t _octants[3]) = 0;
136 
139  public: virtual const uint32_t* OctantCount() const = 0;
140 
144  public: virtual void SetDebugVisualization(
145  DebugVisualizationMode _dvm) = 0;
146 
149  public: virtual DebugVisualizationMode DebugVisualization() const = 0;
150 
153  public: virtual void LightingChanged() = 0;
154  };
155  }
156  }
157 }
158 #endif