Gazebo Rendering
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8.2.1
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src
gz-rendering
include
gz
rendering
TransformType.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2019 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_RENDERING_TRANSFORMTYPE_HH_
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#define GZ_RENDERING_TRANSFORMTYPE_HH_
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#include <gz/math/Vector3.hh>
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#include "gz/rendering/config.hh"
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#include "gz/rendering/Export.hh"
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namespace
gz
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{
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namespace
rendering
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{
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inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
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//
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enum
GZ_RENDERING_VISIBLE
TransformAxis
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{
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TA_NONE
= 0,
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TA_TRANSLATION_X
= 0x00000001,
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TA_TRANSLATION_Y
= 0x00000002,
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TA_TRANSLATION_Z
= 0x00000004,
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TA_ROTATION_X
= 0x00000010,
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TA_ROTATION_Y
= 0x00000020,
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TA_ROTATION_Z
= 0x00000040,
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TA_SCALE_X
= 0x00000100,
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TA_SCALE_Y
= 0x00000200,
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TA_SCALE_Z
= 0x00000400
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};
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enum
GZ_RENDERING_VISIBLE
TransformMode
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{
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TM_NONE
= 0,
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TM_TRANSLATION
=
TA_TRANSLATION_X
|
TA_TRANSLATION_Y
|
TA_TRANSLATION_Z
,
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TM_ROTATION
=
TA_ROTATION_X
|
TA_ROTATION_Y
|
TA_ROTATION_Z
,
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TM_SCALE
=
TA_SCALE_X
|
TA_SCALE_Y
,
TA_SCALEZ
,
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};
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enum
GZ_RENDERING_VISIBLE
TransformSpace
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{
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TS_LOCAL
,
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TS_WORLD
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};
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}
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}
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}
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#endif