Gazebo Rendering
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9.0.0
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src
gz-rendering
ogre2
include
gz
rendering
ogre2
Ogre2LidarVisual.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2020 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_RENDERING_OGRE2_OGRELIDARVISUAL_HH_
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#define GZ_RENDERING_OGRE2_OGRELIDARVISUAL_HH_
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#include <memory>
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#include <vector>
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#include "
gz/rendering/base/BaseLidarVisual.hh
"
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#include "
gz/rendering/ogre2/Ogre2Visual.hh
"
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#include "
gz/rendering/ogre2/Ogre2Scene.hh
"
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namespace
gz
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{
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namespace
rendering
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{
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inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
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//
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// Forward declaration
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class
Ogre2LidarVisualPrivate;
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class
GZ_RENDERING_OGRE2_VISIBLE
Ogre2LidarVisual
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:
public
BaseLidarVisual
<Ogre2Visual>
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{
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protected
:
Ogre2LidarVisual
();
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public
:
virtual
~Ogre2LidarVisual
();
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// Documentation inherited.
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public
:
virtual
void
Init
()
override
;
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// Documentation inherited.
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public
:
virtual
void
PreRender
()
override
;
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// Documentation inherited.
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public
:
virtual
void
Destroy
()
override
;
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// Documentation inherited
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public
:
virtual
void
Update
()
override
;
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// Documentation inherited
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public
:
virtual
void
SetPoints
(
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const
std::vector<double>
&_points)
override
;
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// Documentation inherited
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public
:
virtual
void
ClearPoints
()
override
;
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// Documentation inherited
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public
:
virtual
unsigned
int
PointCount
()
const override
;
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// Documentation inherited
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public
:
virtual
std::vector<double>
Points
()
const override
;
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private
:
void
Create();
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private
:
void
ClearVisualData();
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// Documentation inherited
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public
:
virtual
void
SetVisible
(
bool
_visible)
override
;
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private
:
friend
class
Ogre2Scene
;
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private
:
std::unique_ptr<Ogre2LidarVisualPrivate>
dataPtr;
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};
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}
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}
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}
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#endif