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Link.hh
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1/*
2 * Copyright 2018 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef SDF_LINK_HH_
18#define SDF_LINK_HH_
19
20#include <memory>
21#include <optional>
22#include <string>
23#include <gz/math/Inertial.hh>
24#include <gz/math/Pose3.hh>
25#include <gz/utils/ImplPtr.hh>
26#include "sdf/Element.hh"
27#include "sdf/SemanticPose.hh"
28#include "sdf/Types.hh"
29#include "sdf/config.hh"
30#include "sdf/system_util.hh"
31#include "sdf/ParserConfig.hh"
32#include "sdf/Error.hh"
33
34namespace sdf
35{
36 // Inline bracket to help doxygen filtering.
37 inline namespace SDF_VERSION_NAMESPACE {
38 //
39
40 // Forward declarations.
41 class Collision;
42 class Light;
43 class ParserConfig;
44 class ParticleEmitter;
45 class Projector;
46 class Sensor;
47 class Visual;
48 struct PoseRelativeToGraph;
49 template <typename T> class ScopedGraph;
50
52 {
54 public: Link();
55
62 public: Errors Load(ElementPtr _sdf);
63
71 public: Errors Load(ElementPtr _sdf, const ParserConfig &_config);
72
76 public: std::string Name() const;
77
81 public: void SetName(const std::string &_name);
82
86 public: std::optional<double> Density() const;
87
90 public: void SetDensity(double _density);
91
97
102 public: void SetAutoInertiaParams(const sdf::ElementPtr _autoInertiaParams);
103
106 public: uint64_t VisualCount() const;
107
113 public: const Visual *VisualByIndex(const uint64_t _index) const;
114
120 public: Visual *VisualByIndex(uint64_t _index);
121
125 public: bool VisualNameExists(const std::string &_name) const;
126
130 public: const Visual *VisualByName(const std::string &_name) const;
131
135 public: Visual *VisualByName(const std::string &_name);
136
139 public: uint64_t CollisionCount() const;
140
146 public: const Collision *CollisionByIndex(const uint64_t _index) const;
147
153 public: Collision *CollisionByIndex(uint64_t _index);
154
158 public: bool CollisionNameExists(const std::string &_name) const;
159
163 public: const Collision *CollisionByName(const std::string &_name) const;
164
168 public: Collision *CollisionByName(const std::string &_name);
169
172 public: uint64_t LightCount() const;
173
179 public: const Light *LightByIndex(const uint64_t _index) const;
180
186 public: Light *LightByIndex(uint64_t _index);
187
191 public: bool LightNameExists(const std::string &_name) const;
192
196 public: const Light *LightByName(const std::string &_name) const;
197
201 public: Light *LightByName(const std::string &_name);
202
205 public: uint64_t SensorCount() const;
206
212 public: const Sensor *SensorByIndex(const uint64_t _index) const;
213
219 public: Sensor *SensorByIndex(uint64_t _index);
220
224 public: bool SensorNameExists(const std::string &_name) const;
225
231 public: const Sensor *SensorByName(const std::string &_name) const;
232
238 public: Sensor *SensorByName(const std::string &_name);
239
242 public: uint64_t ParticleEmitterCount() const;
243
251 const uint64_t _index) const;
252
259 public: ParticleEmitter *ParticleEmitterByIndex(uint64_t _index);
260
264 public: bool ParticleEmitterNameExists(const std::string &_name) const;
265
272 const std::string &_name) const;
273
279 public: ParticleEmitter *ParticleEmitterByName(const std::string &_name);
280
283 public: uint64_t ProjectorCount() const;
284
292 const uint64_t _index) const;
293
300 public: Projector *ProjectorByIndex(uint64_t _index);
301
305 public: bool ProjectorNameExists(const std::string &_name) const;
306
313 const std::string &_name) const;
314
320 public: Projector *ProjectorByName(const std::string &_name);
321
335 public: const gz::math::Inertiald &Inertial() const;
336
341 public: bool SetInertial(const gz::math::Inertiald &_inertial);
342
350 public: Errors ResolveInertial(gz::math::Inertiald &_inertial,
351 const std::string &_resolveTo = "") const;
352
360 public: void ResolveAutoInertials(sdf::Errors &_errors,
361 const ParserConfig &_config);
362
366 public: const gz::math::Pose3d &RawPose() const;
367
371 public: void SetRawPose(const gz::math::Pose3d &_pose);
372
377 public: const std::string &PoseRelativeTo() const;
378
383 public: void SetPoseRelativeTo(const std::string &_frame);
384
389 public: sdf::ElementPtr Element() const;
390
395
399 private: void SetPoseRelativeToGraph(
401
403 friend class Model;
404
409 public: bool EnableWind() const;
410
414 public: bool EnableGravity() const;
415
420 public: void SetEnableWind(bool _enableWind);
421
425 public: void SetEnableGravity(bool _enableGravity);
426
429 public: bool Kinematic() const;
430
433 public: void SetKinematic(bool _kinematic);
434
441 public: bool AutoInertia() const;
442
446 public: void SetAutoInertia(bool _autoInertia);
447
455 public: bool AutoInertiaSaved() const;
456
459 public: void SetAutoInertiaSaved(bool _autoInertiaSaved);
460
465 public: bool AddCollision(const Collision &_collision);
466
471 public: bool AddVisual(const Visual &_visual);
472
477 public: bool AddLight(const Light &_light);
478
483 public: bool AddSensor(const Sensor &_sensor);
484
489 public: bool AddParticleEmitter(const ParticleEmitter &_emitter);
490
495 public: bool AddProjector(const Projector &_projector);
496
498 public: void ClearCollisions();
499
501 public: void ClearVisuals();
502
504 public: void ClearLights();
505
507 public: void ClearSensors();
508
510 public: void ClearParticleEmitters();
511
513 public: void ClearProjectors();
514
520 public: sdf::ElementPtr ToElement() const;
521
523 GZ_UTILS_IMPL_PTR(dataPtr)
524 };
525 }
526}
527#endif
A collision element descibes the collision properties associated with a link.
Definition Collision.hh:51
Provides a description of a light source.
Definition Light.hh:64
Definition Model.hh:55
This class contains configuration options for the libsdformat parser.
Definition ParserConfig.hh:106
A description of a particle emitter, which can be attached to a link.
Definition ParticleEmitter.hh:61
A description of a projector, which can be attached to a link.
Definition Projector.hh:44
Definition Collision.hh:44
SemanticPose is a data structure that can be used by different DOM objects to resolve poses on a Pose...
Definition SemanticPose.hh:55
Information about an SDF sensor.
Definition Sensor.hh:141
Definition Visual.hh:50
std::vector< Error > Errors
A vector of Error.
Definition Types.hh:81
std::shared_ptr< Element > ElementPtr
Definition Element.hh:55
namespace for Simulation Description Format parser
Definition Actor.hh:35
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition system_util.hh:25