Light.hh File Reference
#include <memory>#include <optional>#include <string>#include <vector>#include <gz/utils/ImplPtr.hh>#include <gz/math/Angle.hh>#include <gz/math/Color.hh>#include <gz/math/Pose3.hh>#include <gz/math/Vector3.hh>#include "gz/sim/config.hh"#include "gz/sim/EntityComponentManager.hh"#include "gz/sim/Export.hh"#include "gz/sim/Types.hh"Go to the source code of this file.
Classes | |
| class | Light |
This class provides wrappers around entities and components which are more convenient and straight-forward to use than dealing with the EntityComponentManager directly. All the functions provided here are meant to be used with a light entity. More... | |
Namespaces | |
| namespace | gz |
| This library is part of the Gazebo project. | |
| namespace | gz::sim |
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |